doodle/dev-assets/doodads
Noah Petherbridge 1ac85c9297 Checkpoint Flag & Retry from Checkpoint
* New Doodad: Checkpoint Flag. They update the player's spawn point
  whenever the player passes one. The most recently activated
  checkpoint is rendered brighter than the others.
* End Level Modal: the fake alert box window drawn by the Play Mode
  is replaced with a fancy modal widget (similar to Alert and Confirm).
  It handles level victory or failure conditions and can show or hide
  all the buttons as needed.
* Gameplay: There is a "Retry from Checkpoint" option added, which
  appears in the level failure modal. It will teleport you back to
  the Start Flag or the last Checkpoint Flag you had touched, without
  resetting the level -- your keys, unlocked doors, etc. will be
  preserved so you can retry.
* Set a maximum speed on the "Camera Follows Actor" logic of 64
  pixels per tick. This results in a smoother scrolling transition
  when the player jumps to a new location on the map, such as by
  a Warp Door.
* Update the default color palettes:
    * All: Add a "hint" magenta color.
    * Colored Pencil: Add a "darkstone" solid color.

Updates to the Doodads JavaScript API:

* SetCheckpoint(Point(x, y)): set the player character's spawn
  position. Giving it Self.Position() is an easy way to set the
  player spawn to your doodad's location.
2021-08-15 20:17:53 -07:00
..
azulian Link Start Flags to Change Characters 2021-08-11 20:40:31 -07:00
bird Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
box New Doodad: Anvil 2021-08-08 21:57:41 -07:00
boy Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
buttons Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
crumbly-floor Doodads: Electric Trapdoor and Resettable Box 2021-08-08 20:10:42 -07:00
doors Thief and Inventory APIs 2021-08-09 22:42:22 -07:00
objects Checkpoint Flag & Retry from Checkpoint 2021-08-15 20:17:53 -07:00
on-off Doodads: Electric Trapdoor and Resettable Box 2021-08-08 20:10:42 -07:00
switches New Doodad: Anvil 2021-08-08 21:57:41 -07:00
test Initial Doodad JavaScript System 2019-04-15 23:07:40 -07:00
thief Thief: Ability to Steal as Player Character 2021-08-15 17:33:05 -07:00
trapdoors New Doodad: Anvil 2021-08-08 21:57:41 -07:00
warp-door Doodads: Electric Trapdoor and Resettable Box 2021-08-08 20:10:42 -07:00
build.sh Link Start Flags to Change Characters 2021-08-11 20:40:31 -07:00
mischievous.js Overhaul the Platformer Physics System 2020-04-04 21:00:32 -07:00
palette.json 1st Round of Doodad Sprites + Improve Doodad Tool 2019-04-17 00:02:41 -07:00