doodle/dev-assets/doodads/warp-door/Makefile
Noah Petherbridge 9a51ac39f9 Spit and polish
* New doodad: Invisible Warp Door
* All warp doors require the player to be grounded (if affected by
  gravity) to open them. No jumping or falling thru and opening
  a warp door mid-air!
* Title Screen now randomly selects from a couple of levels.
* Title Screen: if it fails to load a level it sets up a basic
  blank level with a wallpaper instead.
* New developer shell command: titlescreen <level>
  Opens the MainScene with a custom user level as the background.
* Add Auto-save to the Editor to save your drawing every 5 minutes
* Add a MenuBar to the Play Scene for easier navigation to other
  features of the game.
* Doodad JS API: time.Since() now available.
2022-01-02 22:36:32 -08:00

27 lines
975 B
Makefile

ALL: build
.PHONY: build
build:
doodad convert -t "Warp Door" door-1.png door-2.png door-3.png door-4.png warp-door.doodad
doodad edit-doodad -q --tag color=none warp-door.doodad
doodad install-script warp-door.js warp-door.doodad
doodad convert -t "Warp Door (Blue)" blue-1.png blue-2.png blue-3.png blue-4.png blue-off.png \
warp-door-blue.doodad
doodad edit-doodad -q --tag color=blue warp-door-blue.doodad
doodad install-script warp-door.js warp-door-blue.doodad
doodad convert -t "Warp Door (Orange)" orange-off.png orange-1.png orange-2.png orange-3.png orange-4.png \
warp-door-orange.doodad
doodad edit-doodad -q --tag color=orange warp-door-orange.doodad
doodad install-script warp-door.js warp-door-orange.doodad
for i in *.doodad; do\
doodad edit-doodad --tag "category=doors" --hitbox=34,76 $${i};\
done
for i in warp-door-*.doodad; do\
doodad edit-doodad --tag "category=doors,gizmos" $${i};\
done
cp *.doodad ../../../assets/doodads/