doodle/lib
Noah Petherbridge fd649b7ab1 Doodad CLI Tool Features; Write Lock and Hidden
* The `doodad` CLI tool got a lot of new commands:
  * `doodad show` to verbosely print details about Levels and Doodads.
  * `edit-level` and `edit-doodad` to update details about Levels and
    Doodads, such as their Title, Author, page type and size, etc.
* Doodads gain a `Hidden bool` that hides them from the palette in
  Editor Mode. The player character (Blue Azulian) is Hidden.
* Add some boolProps to the balance/ package and made a dynamic system
  to easily configure these with the in-game dev console.
  * Command: `boolProp list` returns available balance.boolProps
  * `boolProp <name>` returns the current value.
  * `boolProp <name> <true or false>` sets the value.
* The new boolProps are:
  * showAllDoodads: enable Hidden doodads on the palette UI (NOTE:
    reload the editor to take effect)
  * writeLockOverride: edit files that are write locked anyway
  * prettyJSON: pretty-format the JSON files saved by the game.
2019-07-06 23:28:11 -07:00
..
debugging Return False: Solid Collision Between Actors 2019-05-28 21:43:30 -07:00
draw Code Layout Refactor 2019-04-09 17:35:44 -07:00
events Drawing Strokes and Undo/Redo Functionality 2019-07-03 16:25:23 -07:00
render Doodad CLI Tool Features; Write Lock and Hidden 2019-07-06 23:28:11 -07:00
ui Add Tool Bar to Editor Mode 2019-07-03 20:24:04 -07:00