doodle/pkg/uix
Noah c4456ac51b Scripting: Bring Self API up to Actor API parity
Updates the Self API to expose more uix.Actor fields:

* Doodad()
* GetBoundingRect()
* HasGravity()
* IsFrozen()
* IsMobile()
* LayerCount()
* ListItems()
* SetGrounded()
* SetWet()
* Velocity() - note: it was Self.GetVelocity() before.

Self.GetVelocity is deprecated and made an alias to Velocity.
2024-04-26 22:34:13 -07:00
..
magic-form ListBoxes Overhaul 2023-04-08 21:26:08 -07:00
actor.go Coyote time 2024-02-06 20:56:07 -08:00
actor_animation.go Rename Go module 2022-09-24 15:17:25 -07:00
actor_collision.go Tweak gravity and player physics 2024-02-06 19:04:47 -08:00
actor_events.go Doodads: Use Key and Working Warp Doors 2021-01-03 15:19:21 -08:00
canvas.go Update savegame format, Allow out-of-bounds camera 2023-03-07 21:55:10 -08:00
canvas_actors.go Resolve circular import errors for Doodle++ plugin 2024-04-18 22:12:56 -07:00
canvas_cursor.go Rename Go module 2022-09-24 15:17:25 -07:00
canvas_debug.go Finalize Non-square Doodads 2023-02-17 21:09:11 -08:00
canvas_editable.go Unit test fixes and code cleanup 2023-12-02 12:33:14 -08:00
canvas_link_tool.go Rename Go module 2022-09-24 15:17:25 -07:00
canvas_memory.go Rename Go module 2022-09-24 15:17:25 -07:00
canvas_present.go Fix doodad properties button hitbox 2024-02-11 17:00:19 -08:00
canvas_scrolling.go Fix touchscreen mode detection 2024-04-19 22:01:33 -07:00
canvas_strokes.go Rename Go module 2022-09-24 15:17:25 -07:00
canvas_wallpaper.go Update savegame format, Allow out-of-bounds camera 2023-03-07 21:55:10 -08:00
canvas_zoom.go Rename Go module 2022-09-24 15:17:25 -07:00
crosshair.go Rename Go module 2022-09-24 15:17:25 -07:00
scripting.go Scripting: Bring Self API up to Actor API parity 2024-04-26 22:34:13 -07:00