WIP Doodle++ #93

Merged
kirsle merged 4 commits from dpp into master 2024-04-19 05:49:41 +00:00
7 changed files with 31 additions and 31 deletions
Showing only changes of commit a79601f983 - Show all commits

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@ -155,7 +155,7 @@ func imageToDrawing(c *cli.Context, chroma render.Color, inputFiles []string, ou
if doodad.Title == "" { if doodad.Title == "" {
doodad.Title = "Converted Doodad" doodad.Title = "Converted Doodad"
} }
doodad.Author = native.DefaultAuthor() doodad.Author = native.DefaultAuthor
// Write the first layer and gather its palette. // Write the first layer and gather its palette.
log.Info("Converting first layer to drawing and getting the palette") log.Info("Converting first layer to drawing and getting the palette")
@ -195,7 +195,7 @@ func imageToDrawing(c *cli.Context, chroma render.Color, inputFiles []string, ou
if lvl.Title == "" { if lvl.Title == "" {
lvl.Title = "Converted Level" lvl.Title = "Converted Level"
} }
lvl.Author = native.DefaultAuthor() lvl.Author = native.DefaultAuthor
palette, chunker := imageToChunker(images[0], chroma, nil, lvl.Chunker.Size) palette, chunker := imageToChunker(images[0], chroma, nil, lvl.Chunker.Size)
lvl.Palette = palette lvl.Palette = palette
lvl.Chunker = chunker lvl.Chunker = chunker

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@ -21,6 +21,7 @@ import (
"git.kirsle.net/SketchyMaze/doodle/pkg/log" "git.kirsle.net/SketchyMaze/doodle/pkg/log"
"git.kirsle.net/SketchyMaze/doodle/pkg/native" "git.kirsle.net/SketchyMaze/doodle/pkg/native"
"git.kirsle.net/SketchyMaze/doodle/pkg/plus/bootstrap" "git.kirsle.net/SketchyMaze/doodle/pkg/plus/bootstrap"
"git.kirsle.net/SketchyMaze/doodle/pkg/plus/dpp"
"git.kirsle.net/SketchyMaze/doodle/pkg/shmem" "git.kirsle.net/SketchyMaze/doodle/pkg/shmem"
"git.kirsle.net/SketchyMaze/doodle/pkg/sound" "git.kirsle.net/SketchyMaze/doodle/pkg/sound"
"git.kirsle.net/SketchyMaze/doodle/pkg/sprites" "git.kirsle.net/SketchyMaze/doodle/pkg/sprites"
@ -118,6 +119,11 @@ func main() {
app.Action = func(c *cli.Context) error { app.Action = func(c *cli.Context) error {
log.Info("Starting %s %s", app.Name, app.Version) log.Info("Starting %s %s", app.Name, app.Version)
// Print registration information, + also this sets the DefaultAuthor field.
if reg, err := dpp.Driver.GetRegistration(); err == nil {
log.Info("Registered to %s", reg.Name)
}
// --chdir into a different working directory? e.g. for Flatpak especially. // --chdir into a different working directory? e.g. for Flatpak especially.
if doodlePath := c.String("chdir"); doodlePath != "" { if doodlePath := c.String("chdir"); doodlePath != "" {
if err := os.Chdir(doodlePath); err != nil { if err := os.Chdir(doodlePath); err != nil {

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@ -539,7 +539,7 @@ func (s *EditorScene) SaveLevel(filename string) error {
m.Title = "Alpha" m.Title = "Alpha"
} }
if m.Author == "" { if m.Author == "" {
m.Author = native.DefaultAuthor() m.Author = native.DefaultAuthor
} }
m.Palette = s.UI.Canvas.Palette m.Palette = s.UI.Canvas.Palette
@ -641,7 +641,7 @@ func (s *EditorScene) SaveDoodad(filename string) error {
d.Title = "Untitled Doodad" d.Title = "Untitled Doodad"
} }
if d.Author == "" { if d.Author == "" {
d.Author = native.DefaultAuthor() d.Author = native.DefaultAuthor
} }
// TODO: is this copying necessary? // TODO: is this copying necessary?

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@ -91,7 +91,7 @@ func New() *Level {
Base: Base{ Base: Base{
Version: 1, Version: 1,
Title: "Untitled", Title: "Untitled",
Author: native.DefaultAuthor(), Author: native.DefaultAuthor,
Files: NewFileSystem(), Files: NewFileSystem(),
}, },
Chunker: NewChunker(balance.ChunkSize), Chunker: NewChunker(balance.ChunkSize),

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@ -2,28 +2,9 @@ package native
import ( import (
"os" "os"
"git.kirsle.net/SketchyMaze/doodle/pkg/plus/dpp"
) )
var USER string = os.Getenv("USER") var (
USER string = os.Getenv("USER")
/* DefaultAuthor = USER
DefaultAuthor will return the local user's name to be the default Author )
for levels and doodads they create.
If they have registered the game, use the name from their license JWT token.
Otherwise fall back to their native operating system user.
*/
func DefaultAuthor() string {
// Are we registered? TODO: get from registration
if dpp.Driver.IsRegistered() {
if reg, err := dpp.Driver.GetRegistration(); err == nil {
return reg.Name
}
}
// Return OS username
return os.Getenv("USER")
}

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@ -10,6 +10,7 @@ import (
"git.kirsle.net/SketchyMaze/doodle/pkg/filesystem" "git.kirsle.net/SketchyMaze/doodle/pkg/filesystem"
"git.kirsle.net/SketchyMaze/doodle/pkg/level" "git.kirsle.net/SketchyMaze/doodle/pkg/level"
"git.kirsle.net/SketchyMaze/doodle/pkg/levelpack" "git.kirsle.net/SketchyMaze/doodle/pkg/levelpack"
"git.kirsle.net/SketchyMaze/doodle/pkg/native"
"git.kirsle.net/SketchyMaze/doodle/pkg/plus" "git.kirsle.net/SketchyMaze/doodle/pkg/plus"
"git.kirsle.net/SketchyMaze/dpp/embedding" "git.kirsle.net/SketchyMaze/dpp/embedding"
"git.kirsle.net/SketchyMaze/dpp/license" "git.kirsle.net/SketchyMaze/dpp/license"
@ -46,11 +47,19 @@ func (Plugin) UploadLicenseFile(filename string) (plus.Registration, error) {
// Hack: to translate JWT token types, easiest is to just encode/decode them (inner jwt.StandardClaims complexity). // Hack: to translate JWT token types, easiest is to just encode/decode them (inner jwt.StandardClaims complexity).
func translateLicenseStruct(reg license.Registration) (plus.Registration, error) { func translateLicenseStruct(reg license.Registration) (plus.Registration, error) {
jsonStr, err := json.Marshal(reg) // Set the DefaultAuthor to the registered user's name.
if reg.Name != "" {
native.DefaultAuthor = reg.Name
}
// Marshal to JSON and back to cast the type.
var (
result plus.Registration
jsonStr, err = json.Marshal(reg)
)
if err != nil { if err != nil {
return plus.Registration{}, err return plus.Registration{}, err
} }
var result plus.Registration
err = json.Unmarshal(jsonStr, &result) err = json.Unmarshal(jsonStr, &result)
return result, err return result, err
} }

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@ -18,7 +18,11 @@ var ErrNotImplemented = errors.New("not implemented")
type Plugin struct{} type Plugin struct{}
func (Plugin) LoadFromEmbeddable(filename string, fs filesystem.Embeddable, force bool) (*doodads.Doodad, error) { func (Plugin) LoadFromEmbeddable(filename string, fs filesystem.Embeddable, force bool) (*doodads.Doodad, error) {
return doodads.LoadFile(filename) if result, err := doodads.LoadFile(filename); err != nil {
return nil, plus.ErrRegisteredFeature
} else {
return result, nil
}
} }
func (Plugin) IsRegistered() bool { func (Plugin) IsRegistered() bool {