Texture leak in palette editor #83
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doodad
enhancement
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Reference: SketchyMaze/doodle#83
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Hit F3 to see the Textures count and open the palette editor.
Each time you click on the Tex drop-down and pick a new texture, about 4 textures leak.
Ideally the pkg/pattern/ is supposed to cache
*ui.Image
s one time each for the textures but it somehow leaks. May be inSelectBox.SetImage()
somewhere in the UI toolkit.