The playable Anvil should be invincible #74

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opened 2022-01-19 06:45:28 +00:00 by kirsle · 1 comment

The Anvil is an interesting doodad to play as because its "crush mobs" ability is preserved. But hostile mobs will kill the Anvil at the same time the anvil crushes them!

Doodad scripts should be able to call Self.SetInvincible() or something.

The Anvil is an interesting doodad to play as because its "crush mobs" ability is preserved. But hostile mobs will kill the Anvil at the same time the anvil crushes them! Doodad scripts should be able to call Self.SetInvincible() or something.
kirsle added the
enhancement
doodad
labels 2022-01-19 06:45:28 +00:00
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Fixed in 1205dc2cd3

Fixed in 1205dc2cd36839ffd9bf21c924fda5e6d12a518a
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Reference: SketchyMaze/doodle#74
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