Itch.io and Open Source Release #48
	
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	bug
		
			doodad
		
			enhancement
		
			levels & doodads
		
			security
		
			ui toolkit
		
			wontfix
		
		
	
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		Reference: SketchyMaze/doodle#48
		
	
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Sketchy Maze should put itself in a position to possibly make optional money during alpha and be on a storefront before open sourcing the code.
Itch.io
Probably make use of their Refinery feature for early release.
Minimum features the game must have before First Public Release (to make a good impression):
Nice to have:
Media:
Open Source
Repo splitup
The dev-assets/doodads should move to an external repo where they can be licensed differently from the source code.
GitHub organization
The project should probably move to GitHub or at least create a GitHub organization to mirror all the related repos.
License
Possibly the LGPL or something: copyleft but flexible if a user wants to distribute the game for a novel platform etc.