Overflow Menu for Toolbars #36

Open
opened 2021-06-14 05:06:09 +00:00 by kirsle · 0 comments

If a level has too many palette swatches, or the user's screen is too small to see every toolbar button, the UI should detect this and put extra options into a MenuButton.

This should be especially easy for the palette window as the buttons are all of uniform size. For the toolbar, a manual "break point" can be handled as needed.

If a level has too many palette swatches, or the user's screen is too small to see every toolbar button, the UI should detect this and put extra options into a MenuButton. This should be especially easy for the palette window as the buttons are all of uniform size. For the toolbar, a manual "break point" can be handled as needed.
kirsle added the
enhancement
label 2021-06-14 05:06:09 +00:00
Sign in to join this conversation.
No Milestone
No Assignees
1 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: SketchyMaze/doodle#36
There is no content yet.