Undo/Redo doesn't work when editing a Doodad #30
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Reference: SketchyMaze/doodle#30
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may exist for a short time before cleaning up, in most cases it CANNOT be undone. Continue?
The canvas expects to work with a
*level.Level
in the UndoStroke/RedoStroke functions, these error out when editing a doodad drawing.Fixed in
3a9cc83e78