Editor Mode Window Ideas #25
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Reference: SketchyMaze/doodle#25
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With the window manager feature of the UI toolkit, some ideas for pop-up windows to add to Doodle.
Doodad PaletteThe doodad palette should be a pop-up window instead of its current position as the right-side panel. Clicking the Actor Tool would open the window and you'd drag/drop doodads from it into your level.
Done.
Color Swatch EditorMake the color palette editable by having a button that opens a palette config window. Have buttons to add/remove, rename, and reset the colors for the palette. (Can use the command shell to prompt for name and color values).
Done.
Debug Options Window
Would have checkboxes to toggle the various debugging feature: the F3 debug text overlay, canvas chunk cache overlays, etc.
Doodad Editor
When editing a doodad's sprites in-game:
Frame PickerAdd a pop-up window to swap between frames of the doodad, and add or remove frames.
Done.