Collision regression: actors get stuck on top of solid doodads #21
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Reference: SketchyMaze/doodle#21
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PR #20 implemented a proper platforming physics system (acceleration and friction) but re-introduced the bug where the player gets "stuck" if he stands on top of a solid doodad: can't move left or right and can't jump.
Maybe reference past work on
0e3a30e633