Commit Graph

4 Commits

Author SHA1 Message Date
8624a28ea9 Add StatusBar to Editor Mode, Iterate on UI Toolkit
* Added `BoxSize()` to Widget that reports the full box size including
  borders and margin.
* The Frame uses the `BoxSize()` of widgets to position them.
  Reintroduces some padding issues (boxes on the GUI Test stick out of
  bounds a bit) but is on the right track.
* Renamed `Padding` to `Margin` on the Widget object, since the Margin
  is taken into consideration along with Outline and Border in computing
  the widget's BoxSize.
* Restructured the Label widget to take a Text or TextVariable property
  and the font settings (render.Text) are in a new `Font` property.
2018-08-05 12:54:57 -07:00
cbef5a46cb UI: Finish Frame Packing
* Frame.Pack() now supports Fill and Expand and works like Tk.
* The GUITest Scene now draws a large window with two fixed side panels,
  an expanding body panel, and a fixed footer with buttons. The panels
  are filled with other buttons and widgets showing off the Frame
  packing.
2018-08-01 18:52:52 -07:00
2e36d9ca85 WIP Labels 2018-07-31 17:18:13 -07:00
94c1df050b Add initial User Interface Toolkit
With Labels and Buttons so far.

* Labels are pretty much complete, they wrap a render.Text and have a
  Compute() method that returns their Width and Height when rendered
  onto an SDL Surface.
* Buttons wrap a Label widget and Compute() its size and takes that into
  consideration when rendering itself. Buttons render themselves from
  scratch in a "Windows 95" themed way, with configurable colors, border
  widths and outline.
2018-07-25 09:03:49 -07:00