Commit Graph

3 Commits (35a89e5dbe6f4254158c4c7cd8e0d0cb2ff6a0f2)

Author SHA1 Message Date
Noah 9efe16582c Add Play/Edit Buttons to Toggle Between Modes
* Instead of needing to press the "P" and "E" keys to toggle from edit
  mode to play mode (and back again), respectively, the UI now draws a
  "Play (P)" or "Edit (E)" button on the bottom right corner of the
  level canvas. Clicking it will toggle the mode.
2019-06-25 18:36:53 -07:00
Noah 4dd1bebc5f Add MenuScene with New Level UI
* Debug mode: no longer enables the DebugOverlay (F3) by default, but
  does now insert the current FPS counter into the window title bar.
* ui.Frame: set a default "mostly transparent" BG color so the frame
  background doesn't render as white.
* Add the MenuScene which will house the game's main menus.
* The "New Level" menu is first to be added.
  * UI lets you pick Page Type and Wallpaper using radio buttons.
  * Page Type: Unbounded, Bounded (default), No Negative Space, Bordered
  * Fix bugs in uix.Canvas to fully support all these page types.
2019-06-25 15:01:37 -07:00
Noah 2b42a072a0 Code Layout Refactor
* All private Doodle source code into the pkg/ folder.
* Potentially public code into the lib/ folder.
* Centralize the logger into a subpackage.
2019-04-09 17:35:44 -07:00