Prepare v0.7.0 for release
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# Changes
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## v0.7.0 (TBD)
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## v0.7.0 (June 20 2021)
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This is the first release of the game where the "free version" drifts meaningfully
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away from the "full version". Free versions of the game will show the label
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@ -169,12 +169,7 @@ func (u *EditorUI) SetupMenuBar(d *Doodle) *ui.MenuBar {
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toolMenu.AddItem("Edit Palette", func() {
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u.OpenPaletteWindow()
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})
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if u.Scene.DrawingType == enum.LevelDrawing {
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toolMenu.AddItemAccel("Doodads", "d", func() {
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log.Info("Open the DoodadDropper")
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u.doodadWindow.Show()
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})
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} else if u.Scene.DrawingType == enum.DoodadDrawing {
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if u.Scene.DrawingType == enum.DoodadDrawing {
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toolMenu.AddItem("Layers", func() {
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u.OpenLayersWindow()
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})
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