This website requires JavaScript.
Explore
Help
Sign In
SketchyMaze
/
doodle
Watch
1
Star
0
Fork
0
You've already forked doodle
Code
Issues
41
Pull Requests
1
Releases
Wiki
Activity
b4a366baa9
doodle
/
.gitignore
6 lines
46 B
Plaintext
Raw
Normal View
History
Unescape
Escape
Stabilize frame rate, add debug overlay
2018-06-17 02:59:23 +00:00
fonts/
Add Palette Window and Palette Support to Edit Mode * Add ui.Window to easily create reusable windows with titles. * Add a palette window (panel) to the right edge of the Edit Mode. * Has Radio Buttons listing the colors available in the palette. * Add palette support to Edit Mode so when you draw pixels, they take on the color and attributes of the currently selected Swatch in your palette. * Revise the on-disk format to better serialize the Palette object to JSON. * Break Play Mode: collision detection fails because the Grid key elements are now full Pixel objects (which retain their Palette and Swatch properties). * The Grid will need to be re-worked to separate X,Y coordinates from the Pixel metadata to just test "is something there, and what is it?"
2018-08-11 00:19:47 +00:00
maps/
bin/
Milestone: Screenshot to PNG Test Feature
2018-06-17 14:56:51 +00:00
screenshot-*.png
Save and restore maps as JSON files First pass at a level storage format to save and restore maps. To save a map: press F12. It takes a screenshot PNG into the screenshots/ folder and outputs a map JSON in the working directory. To restore a map: "go run cmd/doodle/main.go map.json"
2018-06-17 17:29:57 +00:00
map-*.json
Reference in New Issue
Copy Permalink