doodle/pkg/balance/theme.go

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package balance
import (
"git.kirsle.net/go/render"
"git.kirsle.net/go/ui"
)
// Theme and appearance variables.
var (
// Title Screen Font
TitleScreenFont = render.Text{
Size: 46,
Color: render.Pink,
Stroke: render.SkyBlue,
Shadow: render.Black,
}
// Window and panel styles.
TitleConfig = ui.Config{
Background: render.MustHexColor("#FF9900"),
OutlineSize: 1,
OutlineColor: render.Black,
}
TitleFont = render.Text{
FontFilename: "DejaVuSans-Bold.ttf",
Size: 9,
Padding: 4,
Color: render.White,
Stroke: render.Red,
}
WindowBackground = render.MustHexColor("#cdb689")
WindowBorder = render.Grey
// Menu bar styles.
MenuBackground = render.Black
MenuFont = render.Text{
Size: 12,
PadX: 4,
}
MenuFontBold = render.Text{
FontFilename: "DejaVuSans-Bold.ttf",
Size: 12,
PadX: 4,
}
// Modal backdrop color.
ModalBackdrop = render.RGBA(1, 1, 1, 42)
// StatusFont is the font for the status bar.
StatusFont = render.Text{
Size: 12,
Padding: 4,
Color: render.Black,
}
// UIFont is the main font for UI labels.
UIFont = render.Text{
Size: 12,
Padding: 4,
Color: render.Black,
}
// LabelFont is the font for strong labels in UI.
LabelFont = render.Text{
Size: 12,
FontFilename: "DejaVuSans-Bold.ttf",
Padding: 4,
Color: render.Black,
}
// SmallMonoFont for cramped spaces like the +/- buttons on Toolbar.
SmallMonoFont = render.Text{
Size: 14,
PadX: 3,
FontFilename: "DejaVuSansMono.ttf",
Color: render.Black,
}
// Color for draggable doodad.
DragColor = render.MustHexColor("#0099FF")
// Link lines drawn between connected doodads.
LinkLineColor = render.Magenta
LinkLighten = 128
LinkAnimSpeed uint64 = 30 // ticks
PlayButtonFont = render.Text{
FontFilename: "DejaVuSans-Bold.ttf",
Size: 16,
Padding: 4,
Color: render.RGBA(255, 255, 0, 255),
Stroke: render.RGBA(100, 100, 0, 255),
}
// Doodad Dropper Window settings.
DoodadButtonBackground = render.RGBA(255, 255, 200, 255)
DoodadButtonSize = 64
DoodadDropperCols = 6 // rows/columns of buttons
DoodadDropperRows = 3
)