// Blue State Block
function main() {
Self.SetHitbox(0, 0, 42, 42);
// Blue block is ON by default.
var state = true;
Message.Subscribe("broadcast:state-change", function(newState) {
state = !newState;
// Layer 0: ON
// Layer 1: OFF
Self.ShowLayer(state ? 0 : 1);
});
Events.OnCollide(function(e) {
if (e.Actor.IsMobile() && e.InHitbox) {
if (state) {
return false;
}