doodle/pkg/collision/collide_test.go

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package collision_test
import (
"testing"
2022-09-24 22:17:25 +00:00
"git.kirsle.net/SketchyMaze/doodle/pkg/collision"
"git.kirsle.net/go/render"
)
func TestBetweenBoxes(t *testing.T) {
mkrect := func(x, y, w, h int) render.Rect {
return render.Rect{
X: x,
Y: y,
W: w,
H: h,
}
}
table := []struct {
A render.Rect
B render.Rect
Expect bool
}{
{
A: mkrect(0, 0, 32, 32),
B: mkrect(32, 0, 32, 32),
Expect: true,
},
{
A: mkrect(0, 0, 32, 32),
B: mkrect(100, 100, 40, 40),
Expect: false,
},
{
A: mkrect(100, 100, 50, 50),
B: mkrect(80, 110, 100, 30),
Expect: true,
},
}
var actual bool
for i, test := range table {
actual = false
for range collision.BetweenBoxes([]render.Rect{test.A, test.B}) {
actual = true
break
}
if test.Expect != actual {
t.Errorf(
"Test %d BetweenBoxes: %s cmp %s\n"+
"Expected: %+v\n"+
"Actually: %+v",
i, test.A, test.B, test.Expect, actual,
)
}
}
}