doodle/dev-assets/doodads/regions/fire.js

20 lines
339 B
JavaScript
Raw Normal View History

// Goal Region.
function main() {
Self.Hide();
Events.OnCollide(function (e) {
if (!e.Settled) {
return;
}
// Only care if it's the player.
if (!e.Actor.IsPlayer()) {
return;
}
if (e.InHitbox) {
FailLevel("You have died!");
}
});
}