doodle/ui/widget.go

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package ui
import "git.kirsle.net/apps/doodle/render"
// Widget is a user interface element.
type Widget interface {
Point() render.Point
MoveTo(render.Point)
MoveBy(render.Point)
Size() render.Rect // Return the Width and Height of the widget.
Resize(render.Rect)
Handle(string, func(render.Point))
Event(string, render.Point) // called internally to trigger an event
// Run any render computations; by the end the widget must know its
// Width and Height. For example the Label widget will render itself onto
// an SDL Surface and then it will know its bounding box, but not before.
Compute(render.Engine)
// Render the final widget onto the drawing engine.
Present(render.Engine)
}
// BaseWidget holds common functionality for all widgets, such as managing
// their widths and heights.
type BaseWidget struct {
width int32
height int32
point render.Point
handlers map[string][]func(render.Point)
}
// Point returns the X,Y position of the widget on the window.
func (w *BaseWidget) Point() render.Point {
return w.point
}
// MoveTo updates the X,Y position to the new point.
func (w *BaseWidget) MoveTo(v render.Point) {
w.point = v
}
// MoveBy adds the X,Y values to the widget's current position.
func (w *BaseWidget) MoveBy(v render.Point) {
w.point.X += v.X
w.point.Y += v.Y
}
// Size returns the box with W and H attributes containing the size of the
// widget. The X,Y attributes of the box are ignored and zero.
func (w *BaseWidget) Size() render.Rect {
return render.Rect{
W: w.width,
H: w.height,
}
}
// Resize sets the size of the widget to the .W and .H attributes of a rect.
func (w *BaseWidget) Resize(v render.Rect) {
w.width = v.W
w.height = v.H
}
// Event is called internally by Doodle to trigger an event.
func (w *BaseWidget) Event(name string, p render.Point) {
if handlers, ok := w.handlers[name]; ok {
for _, fn := range handlers {
fn(p)
}
}
}
// Handle an event in the widget.
func (w *BaseWidget) Handle(name string, fn func(render.Point)) {
if w.handlers == nil {
w.handlers = map[string][]func(render.Point){}
}
if _, ok := w.handlers[name]; !ok {
w.handlers[name] = []func(render.Point){}
}
w.handlers[name] = append(w.handlers[name], fn)
}
// OnMouseOut should be overridden on widgets who want this event.
func (w *BaseWidget) OnMouseOut(render.Point) {}