doodle/assets/scripts/generic-solid.js

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// Generic "Solid" Doodad Script
/*
The entire square shape of your doodad acts similar to "solid"
pixels - blocking collision from all sides.
Can be attached to any doodad.
*/
function main() {
// Make the hitbox be the full canvas size of this doodad.
// Adjust if you want a narrower hitbox.
if (Self.Hitbox().IsZero()) {
var size = Self.Size()
Self.SetHitbox(0, 0, size.W, size.H)
}
// Solid to all collisions.
Events.OnCollide(function (e) {
return false;
})
}