doodle/balance/shell.go

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package balance
import (
"git.kirsle.net/apps/doodle/render"
)
// Shell related variables.
var (
// TODO: why not renders transparent
ShellBackgroundColor = render.RGBA(0, 10, 20, 128)
ShellForegroundColor = render.White
ShellPadding int32 = 8
ShellFontSize = 16
ShellCursorBlinkRate uint64 = 20
ShellHistoryLineCount = 8
// Ticks that a flashed message persists for.
FlashTTL uint64 = 400
)
// StatusFont is the font for the status bar.
var StatusFont = render.Text{
Size: 12,
Padding: 4,
Color: render.Black,
}