28 lines
1.1 KiB
Markdown
28 lines
1.1 KiB
Markdown
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# Drawing a Doodad In-Game
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Project: Doodle has some **limited** support to draw your doodad sprites
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in-game. Currently you can only draw one frame (image) for the doodad
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and save it to disk.
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To start a new doodad, open the game and enter the level editor.
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Select the "New Doodad" button at the top of the screen to start drawing a
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new doodad. Choose the size (square) of its sprite when prompted.
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Doodads saved in-game go in your user config directory for the game. On Linux,
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this is at ~/.config/doodle.
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If you want to create a doodad with multiple frames (to animate it or have
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varying states that change the doodad's appearance in the level), the
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`doodad` tool is recommended. See
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[drawing images in an external program](edit-external.md).
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## Future Planned Features
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Creating doodads in-game is intended to be a fully supported feature. The
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following features are planned to be supported:
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* Support editing multiple frames instead of only the first frame.
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* Implement some features only available on the `doodad` tool using in-game
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UI, such as attaching JavaScripts to the doodad.
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