doodle/pkg/gamepad/enum.go

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package gamepad
// Enums and constants.
// Mode of controller behavior (Player One)
type Mode int
// Style of controller (Player One)
type Style int
// Controller mode options.
const (
// MouseMode: the joystick moves a mouse cursor around and
// the face buttons emulate mouse click events.
MouseMode Mode = iota
// GameplayMode: to control the player character during Play Mode.
GameplayMode
// EditorMode: to support the Level Editor.
EditorMode
)
// Controller style options.
const (
XStyle Style = iota // Xbox 360 layout (A button on bottom)
NStyle // Nintendo style (A button on right)
CustomStyle // Custom style (TODO)
)