Source code to the game's default doodads.
Noah Petherbridge
a4e3dbb8d4
* The `doodad edit-doodad` command now allows setting custom key/value tags in doodad files, for extra data storage useful to their scripts. * Colored keys and doors now store a `color` tag with the appropriate color so that their scripts don't have to parse their Title to find that information. * Trapdoors now store a `direction` tag to hold the direction the door is facing. |
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dev-assets/doodads |