doodads/doors/keys.js

23 lines
548 B
JavaScript

// Colored Keys and Small Key
const color = Self.GetTag("color"),
quantity = color === "small" ? 1 : 0;
function main() {
Events.OnCollide((e) => {
if (e.Settled) {
if (e.Actor.HasInventory()) {
// If we don't have a quantity, and the actor already has
// one of us, don't pick it up so the player can get it.
if (quantity === 0 && e.Actor.HasItem(Self.Filename) === 0 && !e.Actor.IsPlayer()) {
return;
}
Sound.Play("item-get.wav")
e.Actor.AddItem(Self.Filename, quantity);
Self.Destroy();
}
}
})
}