doodads/dev-assets/doodads/trapdoors/down.js

31 lines
644 B
JavaScript

function main() {
console.log("%s initialized!", Self.Doodad.Title);
var timer = 0;
var animationSpeed = 100;
var opened = false;
Self.AddAnimation("open", animationSpeed, ["down1", "down2", "down3", "down4"]);
Self.AddAnimation("close", animationSpeed, ["down4", "down3", "down2", "down1"]);
Events.OnCollide( function(e) {
if (opened) {
return;
}
// Not touching the top of the door means door doesn't open.
if (e.Overlap.Y > 9) {
return;
}
opened = true;
Self.PlayAnimation("open", function() {
});
});
Events.OnLeave(function() {
Self.PlayAnimation("close", function() {
opened = false;
});
})
}