New Doodads: Bigger Doors
* The colored locked doors and the Electric Door are increased in size to better match Boy's sprite size. * Colored doors now have a "locked" and "unlocked" state when closed; when locked, a gold padlock hangs on the door with a keyhole shaped to match the corresponding Colored Key.
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@ -9,7 +9,7 @@ function main() {
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Self.SetMobile(true);
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Self.SetMobile(true);
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Self.SetGravity(true);
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Self.SetGravity(true);
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Self.SetHitbox(0, 0, 29, 52);
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Self.SetHitbox(0, 0, 16, 52);
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Self.AddAnimation("walk-left", 200, ["stand-left", "walk-left-1", "walk-left-2", "walk-left-3", "walk-left-2", "walk-left-1"]);
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Self.AddAnimation("walk-left", 200, ["stand-left", "walk-left-1", "walk-left-2", "walk-left-3", "walk-left-2", "walk-left-1"]);
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Self.AddAnimation("walk-right", 200, ["stand-right", "walk-right-1", "walk-right-2", "walk-right-3", "walk-right-2", "walk-right-1"]);
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Self.AddAnimation("walk-right", 200, ["stand-right", "walk-right-1", "walk-right-2", "walk-right-3", "walk-right-2", "walk-right-1"]);
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Before Width: | Height: | Size: 880 B After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 841 B After Width: | Height: | Size: 892 B |
Before Width: | Height: | Size: 841 B After Width: | Height: | Size: 884 B |
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dev-assets/doodads/doors/blue-unlocked.png
Normal file
After Width: | Height: | Size: 906 B |
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@ -2,19 +2,19 @@
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# doodad edit-doodad -q --tag color=red door-red.doodad
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# doodad edit-doodad -q --tag color=red door-red.doodad
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# doodad install-script locked-door.js door-red.doodad
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# doodad install-script locked-door.js door-red.doodad
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doodad convert -t "Red Door" red-closed.png red-right.png red-left.png door-red.doodad
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doodad convert -t "Red Door" red-closed.png red-unlocked.png red-right.png red-left.png door-red.doodad
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doodad edit-doodad -q --tag color=red door-red.doodad
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doodad edit-doodad -q --tag color=red door-red.doodad
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doodad install-script colored-door.js door-red.doodad
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doodad install-script colored-door.js door-red.doodad
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doodad convert -t "Blue Door" blue-closed.png blue-right.png blue-left.png door-blue.doodad
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doodad convert -t "Blue Door" blue-closed.png blue-unlocked.png blue-right.png blue-left.png door-blue.doodad
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doodad edit-doodad -q --tag color=blue door-blue.doodad
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doodad edit-doodad -q --tag color=blue door-blue.doodad
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doodad install-script colored-door.js door-blue.doodad
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doodad install-script colored-door.js door-blue.doodad
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doodad convert -t "Green Door" green-closed.png green-right.png green-left.png door-green.doodad
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doodad convert -t "Green Door" green-closed.png green-unlocked.png green-right.png green-left.png door-green.doodad
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doodad edit-doodad -q --tag color=green door-green.doodad
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doodad edit-doodad -q --tag color=green door-green.doodad
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doodad install-script colored-door.js door-green.doodad
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doodad install-script colored-door.js door-green.doodad
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doodad convert -t "Yellow Door" yellow-closed.png yellow-right.png yellow-left.png door-yellow.doodad
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doodad convert -t "Yellow Door" yellow-closed.png yellow-unlocked.png yellow-right.png yellow-left.png door-yellow.doodad
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doodad edit-doodad -q --tag color=yellow door-yellow.doodad
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doodad edit-doodad -q --tag color=yellow door-yellow.doodad
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doodad install-script colored-door.js door-yellow.doodad
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doodad install-script colored-door.js door-yellow.doodad
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@ -1,4 +1,3 @@
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function main() {
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function main() {
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var color = Self.GetTag("color");
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var color = Self.GetTag("color");
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var keyname = "key-" + color + ".doodad";
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var keyname = "key-" + color + ".doodad";
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@ -6,8 +5,9 @@ function main() {
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// Layers in the doodad image.
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// Layers in the doodad image.
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var layer = {
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var layer = {
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closed: 0,
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closed: 0,
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right: 1,
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unlocked: 1,
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left: 2,
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right: 2,
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left: 3,
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};
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};
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// Variables that change in event handler.
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// Variables that change in event handler.
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@ -15,7 +15,7 @@ function main() {
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var opened = false; // If door is currently showing its opened state.
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var opened = false; // If door is currently showing its opened state.
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var enterSide = 0; // Side of player entering the door, -1 or 1, left or right.
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var enterSide = 0; // Side of player entering the door, -1 or 1, left or right.
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Self.SetHitbox(23, 0, 23, 64);
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Self.SetHitbox(34, 0, 13, 76);
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Events.OnCollide(function(e) {
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Events.OnCollide(function(e) {
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// Record the side that this actor has touched us, in case the door
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// Record the side that this actor has touched us, in case the door
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@ -51,7 +51,7 @@ function main() {
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}
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}
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});
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});
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Events.OnLeave(function(e) {
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Events.OnLeave(function(e) {
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Self.ShowLayer(layer.closed);
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Self.ShowLayer(unlocked ? layer.unlocked : layer.closed);
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// Sound.Play("door-close.wav")
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// Sound.Play("door-close.wav")
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// Reset collision state.
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// Reset collision state.
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@ -6,7 +6,7 @@ function main() {
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var animating = false;
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var animating = false;
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var opened = false;
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var opened = false;
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Self.SetHitbox(16, 0, 32, 64);
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Self.SetHitbox(0, 0, 34, 76);
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Message.Subscribe("power", function(powered) {
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Message.Subscribe("power", function(powered) {
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console.log("%s got power=%+v", Self.Title, powered);
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console.log("%s got power=%+v", Self.Title, powered);
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Before Width: | Height: | Size: 977 B After Width: | Height: | Size: 907 B |
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 978 B |
Before Width: | Height: | Size: 989 B After Width: | Height: | Size: 928 B |
Before Width: | Height: | Size: 879 B After Width: | Height: | Size: 824 B |
Before Width: | Height: | Size: 847 B After Width: | Height: | Size: 1.0 KiB |
Before Width: | Height: | Size: 837 B After Width: | Height: | Size: 875 B |
Before Width: | Height: | Size: 836 B After Width: | Height: | Size: 880 B |
BIN
dev-assets/doodads/doors/green-unlocked.png
Normal file
After Width: | Height: | Size: 888 B |
Before Width: | Height: | Size: 816 B After Width: | Height: | Size: 1010 B |
Before Width: | Height: | Size: 846 B After Width: | Height: | Size: 878 B |
Before Width: | Height: | Size: 848 B After Width: | Height: | Size: 865 B |
BIN
dev-assets/doodads/doors/red-unlocked.png
Normal file
After Width: | Height: | Size: 849 B |
Before Width: | Height: | Size: 851 B After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 855 B After Width: | Height: | Size: 886 B |
Before Width: | Height: | Size: 850 B After Width: | Height: | Size: 883 B |
BIN
dev-assets/doodads/doors/yellow-unlocked.png
Normal file
After Width: | Height: | Size: 939 B |