Prepare v0.7.2 for release
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@ -8,9 +8,15 @@ function main() {
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Self.SetHitbox(0, 0, size, size);
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Self.SetHitbox(0, 0, size, size);
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Events.OnCollide(function (e) {
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Events.OnCollide(function (e) {
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// Ignore events from neighboring Boxes.
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if (e.Actor.Actor.Filename === "box.doodad") {
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return false;
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}
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if (e.Actor.IsMobile() && e.InHitbox) {
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if (e.Actor.IsMobile() && e.InHitbox) {
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var overlap = e.Overlap;
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var overlap = e.Overlap;
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if (overlap.Y === 0) {
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if (overlap.Y === 0 && !(overlap.X === 0 && overlap.W < 5) && !(overlap.X === size)) {
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// Standing on top, ignore.
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// Standing on top, ignore.
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return false;
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return false;
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} else if (overlap.Y === size) {
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} else if (overlap.Y === size) {
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