sm64pc/src/game/print.h

34 lines
936 B
C

#ifndef _PRINT_H
#define _PRINT_H
#include "types.h"
#define TEXRECT_MIN_X 10
#define TEXRECT_MAX_X 300
#define TEXRECT_MIN_Y 5
#define TEXRECT_MAX_Y 220
#define GLYPH_SPACE -1
#define GLYPH_U 30
#define GLYPH_EXCLAMATION_PNT 36
#define GLYPH_TWO_EXCLAMATION 37
#define GLYPH_QUESTION_MARK 38
#define GLYPH_AMPERSAND 39
#define GLYPH_PERCENT 40
#define GLYPH_MULTIPLY 50
#define GLYPH_COIN 51
#define GLYPH_MARIO_HEAD 52
#define GLYPH_STAR 53
#define GLYPH_PERIOD 54
#define GLYPH_BETA_KEY 55
#define GLYPH_APOSTROPHE 56
#define GLYPH_DOUBLE_QUOTE 57
#define GLYPH_UMLAUT 58
extern void print_text_fmt_int(s32 x, s32 y, const char *str, s32 n);
extern void print_text(s32 x, s32 y, const char *str);
extern void print_text_centered(s32 x, s32 y, const char *str);
extern void render_text_labels(void);
#endif /* _PRINT_H */