sm64pc/src/game
n64 9273f38df1 refresh 5 2020-01-03 10:38:57 -05:00
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behaviors refresh 5 2020-01-03 10:38:57 -05:00
area.c refresh 4 2019-12-01 21:52:53 -05:00
area.h refresh 5 2020-01-03 10:38:57 -05:00
behavior_actions.c refresh 5 2020-01-03 10:38:57 -05:00
behavior_actions.h refresh 5 2020-01-03 10:38:57 -05:00
camera.c refresh 5 2020-01-03 10:38:57 -05:00
camera.h refresh 5 2020-01-03 10:38:57 -05:00
crash_screen.c init2 2019-08-25 00:46:40 -04:00
debug.c Refresh 3 2019-11-03 14:36:27 -05:00
debug.h Refresh 3 2019-11-03 14:36:27 -05:00
debug_course.c init2 2019-08-25 00:46:40 -04:00
debug_course.h init2 2019-08-25 00:46:40 -04:00
decompress.h init2 2019-08-25 00:46:40 -04:00
display.c refresh 4 2019-12-01 21:52:53 -05:00
display.h Refresh 3 2019-11-03 14:36:27 -05:00
envfx_bubbles.c refresh 5 2020-01-03 10:38:57 -05:00
envfx_bubbles.h init2 2019-08-25 00:46:40 -04:00
envfx_snow.c refresh 5 2020-01-03 10:38:57 -05:00
envfx_snow.h init2 2019-08-25 00:46:40 -04:00
eu_translation.h refresh 4 2019-12-01 21:52:53 -05:00
game.c refresh 4 2019-12-01 21:52:53 -05:00
game.h refresh 4 2019-12-01 21:52:53 -05:00
geo_misc.c Refresh 3 2019-11-03 14:36:27 -05:00
geo_misc.h Refresh 3 2019-11-03 14:36:27 -05:00
hud.c refresh 5 2020-01-03 10:38:57 -05:00
hud.h Refresh 2 2019-10-05 15:08:05 -04:00
ingame_menu.c refresh 5 2020-01-03 10:38:57 -05:00
ingame_menu.h refresh 5 2020-01-03 10:38:57 -05:00
interaction.c refresh 5 2020-01-03 10:38:57 -05:00
interaction.h Refresh 1 2019-09-01 15:50:50 -04:00
level_geo.c refresh 5 2020-01-03 10:38:57 -05:00
level_geo.h init2 2019-08-25 00:46:40 -04:00
level_update.c refresh 5 2020-01-03 10:38:57 -05:00
level_update.h Refresh 2 2019-10-05 15:08:05 -04:00
macro_special_objects.c Refresh 3 2019-11-03 14:36:27 -05:00
macro_special_objects.h Refresh 3 2019-11-03 14:36:27 -05:00
main.c refresh 5 2020-01-03 10:38:57 -05:00
main.h init2 2019-08-25 00:46:40 -04:00
main_entry.h init2 2019-08-25 00:46:40 -04:00
mario.c refresh 5 2020-01-03 10:38:57 -05:00
mario.h refresh 4 2019-12-01 21:52:53 -05:00
mario_actions_airborne.c refresh 5 2020-01-03 10:38:57 -05:00
mario_actions_airborne.h init2 2019-08-25 00:46:40 -04:00
mario_actions_automatic.c refresh 5 2020-01-03 10:38:57 -05:00
mario_actions_automatic.h init2 2019-08-25 00:46:40 -04:00
mario_actions_cutscene.c refresh 5 2020-01-03 10:38:57 -05:00
mario_actions_cutscene.h init2 2019-08-25 00:46:40 -04:00
mario_actions_moving.c refresh 4 2019-12-01 21:52:53 -05:00
mario_actions_moving.h init2 2019-08-25 00:46:40 -04:00
mario_actions_object.c refresh 4 2019-12-01 21:52:53 -05:00
mario_actions_object.h init2 2019-08-25 00:46:40 -04:00
mario_actions_stationary.c refresh 5 2020-01-03 10:38:57 -05:00
mario_actions_stationary.h init2 2019-08-25 00:46:40 -04:00
mario_actions_submerged.c refresh 5 2020-01-03 10:38:57 -05:00
mario_actions_submerged.h init2 2019-08-25 00:46:40 -04:00
mario_misc.c refresh 5 2020-01-03 10:38:57 -05:00
mario_misc.h refresh 4 2019-12-01 21:52:53 -05:00
mario_step.c Refresh 3 2019-11-03 14:36:27 -05:00
mario_step.h init2 2019-08-25 00:46:40 -04:00
memory.c refresh 5 2020-01-03 10:38:57 -05:00
memory.h refresh 5 2020-01-03 10:38:57 -05:00
moving_texture.c refresh 5 2020-01-03 10:38:57 -05:00
moving_texture.h Refresh 3 2019-11-03 14:36:27 -05:00
obj_behaviors.c refresh 5 2020-01-03 10:38:57 -05:00
obj_behaviors.h refresh 4 2019-12-01 21:52:53 -05:00
obj_behaviors_2.c refresh 5 2020-01-03 10:38:57 -05:00
obj_behaviors_2.h init2 2019-08-25 00:46:40 -04:00
object_collision.c Refresh 1 2019-09-01 15:50:50 -04:00
object_collision.h init2 2019-08-25 00:46:40 -04:00
object_helpers.c refresh 5 2020-01-03 10:38:57 -05:00
object_helpers.h refresh 5 2020-01-03 10:38:57 -05:00
object_helpers2.h refresh 5 2020-01-03 10:38:57 -05:00
object_list_processor.c Refresh 3 2019-11-03 14:36:27 -05:00
object_list_processor.h refresh 5 2020-01-03 10:38:57 -05:00
paintings.c refresh 5 2020-01-03 10:38:57 -05:00
paintings.h refresh 5 2020-01-03 10:38:57 -05:00
platform_displacement.c Refresh 1 2019-09-01 15:50:50 -04:00
platform_displacement.h init2 2019-08-25 00:46:40 -04:00
print.c refresh 5 2020-01-03 10:38:57 -05:00
print.h Refresh 2 2019-10-05 15:08:05 -04:00
profiler.c Refresh 3 2019-11-03 14:36:27 -05:00
profiler.h init2 2019-08-25 00:46:40 -04:00
rendering_graph_node.c refresh 5 2020-01-03 10:38:57 -05:00
rendering_graph_node.h init2 2019-08-25 00:46:40 -04:00
room.c init2 2019-08-25 00:46:40 -04:00
room.h init2 2019-08-25 00:46:40 -04:00
save_file.c refresh 4 2019-12-01 21:52:53 -05:00
save_file.h refresh 4 2019-12-01 21:52:53 -05:00
screen_transition.c refresh 5 2020-01-03 10:38:57 -05:00
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segment2.h refresh 4 2019-12-01 21:52:53 -05:00
segment7.h Refresh 2 2019-10-05 15:08:05 -04:00
shadow.c refresh 4 2019-12-01 21:52:53 -05:00
shadow.h init2 2019-08-25 00:46:40 -04:00
skybox.c Refresh 3 2019-11-03 14:36:27 -05:00
skybox.h Refresh 3 2019-11-03 14:36:27 -05:00
sound_init.c refresh 4 2019-12-01 21:52:53 -05:00
sound_init.h init2 2019-08-25 00:46:40 -04:00
spawn_object.c refresh 4 2019-12-01 21:52:53 -05:00
spawn_object.h Refresh 3 2019-11-03 14:36:27 -05:00
spawn_sound.c Refresh 3 2019-11-03 14:36:27 -05:00
spawn_sound.h init2 2019-08-25 00:46:40 -04:00