sm64pc/actors/lakitu_enemy/anims/table.inc.c

11 lines
268 B
C

// 0x050144D4
const struct Animation *const lakitu_enemy_seg5_anims_050144D4[] = {
&lakitu_enemy_seg5_anim_05013EDC,
&lakitu_enemy_seg5_anim_050140E8,
&lakitu_enemy_seg5_anim_050142E0,
&lakitu_enemy_seg5_anim_050144BC,
NULL,
NULL,
NULL,
};