Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// 0x0E000D4C
const GeoLayout ttm_geo_000D4C[] = {
GEO_CULLING_RADIUS(1000),
GEO_OPEN_NODE(),
GEO_BILLBOARD(),
GEO_OPEN_NODE(),
GEO_SCALE(0x00, 32768),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_ALPHA, ttm_seg7_dl_0702AAA8),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};