Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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8.0 KiB

#include <ultra64.h>
#include "sm64.h"
#include "behavior_data.h"
#include "model_ids.h"
#include "seq_ids.h"
#include "dialog_ids.h"
#include "segment_symbols.h"
#include "level_commands.h"
#include "game/level_update.h"
#include "levels/scripts.h"
#include "actors/common1.h"
#include "make_const_nonconst.h"
#include "levels/ccm/header.h"
static const LevelScript script_func_local_1[] = {
OBJECT(/*model*/ MODEL_CCM_ROPEWAY_LIFT, /*pos*/ 531, -4430, 6426, /*angle*/ 0, 0, 0, /*behParam*/ 0x07120000, /*beh*/ bhvPlatformOnTrack),
RETURN(),
};
static const LevelScript script_func_local_2[] = {
OBJECT(/*model*/ MODEL_PENGUIN, /*pos*/ 2650, -3735, 3970, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvSmallPenguin),
OBJECT(/*model*/ MODEL_PENGUIN, /*pos*/ -555, 3470, -1000, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSmallPenguin),
OBJECT(/*model*/ MODEL_MR_BLIZZARD, /*pos*/ -2376, -1589, 4256, /*angle*/ 0, 252, 0, /*behParam*/ 0x00010000, /*beh*/ bhvMrBlizzard),
OBJECT(/*model*/ MODEL_MR_BLIZZARD, /*pos*/ -394, -1589, 4878, /*angle*/ 0, 74, 0, /*behParam*/ 0x00010000, /*beh*/ bhvMrBlizzard),
OBJECT_WITH_ACTS(/*model*/ MODEL_CCM_SNOWMAN_BASE, /*pos*/ 2560, 2662, -1122, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvSnowmansBottom, /*acts*/ ACT_5),
RETURN(),
};
static const LevelScript script_func_local_3[] = {
OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 2665, -4607, 4525, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvCcmTouchedStarSpawn, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_PENGUIN, /*pos*/ 3450, -4700, 4550, /*angle*/ 0, 0, 0, /*behParam*/ 0x01000000, /*beh*/ bhvTuxiesMother, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_NONE, /*pos*/ 4200, -927, 400, /*angle*/ 0, 0, 0, /*behParam*/ 0x03000000, /*beh*/ bhvHiddenRedCoinStar, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_CCM_SNOWMAN_HEAD, /*pos*/ -4230, -1169, 1813, /*angle*/ 0, 270, 0, /*behParam*/ 0x04000000, /*beh*/ bhvSnowmansHead, /*acts*/ ALL_ACTS),
OBJECT_WITH_ACTS(/*model*/ MODEL_STAR, /*pos*/ -2000, -2200, -3000, /*angle*/ 0, 0, 0, /*behParam*/ 0x05000000, /*beh*/ bhvStar, /*acts*/ ALL_ACTS),
RETURN(),
};
static const LevelScript script_func_local_4[] = {
OBJECT_WITH_ACTS(/*model*/ MODEL_PENGUIN, /*pos*/ -4952, 6656, -6075, /*angle*/ 0, 270, 0, /*behParam*/ 0x02000000, /*beh*/ bhvRacingPenguin, /*acts*/ ACT_2 | ACT_3 | ACT_4 | ACT_5 | ACT_6),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -6500, -5836, -6400, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPenguinRaceFinishLine),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -6393, -716, 7503, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPenguinRaceShortcutCheck),
#ifndef VERSION_JP
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -4943, 1321, 667, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvPlaysMusicTrackWhenTouched),
#endif
RETURN(),
};
const LevelScript level_ccm_entry[] = {
INIT_LEVEL(),
LOAD_MIO0( /*seg*/ 0x07, _ccm_segment_7SegmentRomStart, _ccm_segment_7SegmentRomEnd),
LOAD_MIO0_TEXTURE(/*seg*/ 0x09, _snow_mio0SegmentRomStart, _snow_mio0SegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x0B, _effect_mio0SegmentRomStart, _effect_mio0SegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x0A, _ccm_skybox_mio0SegmentRomStart, _ccm_skybox_mio0SegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x05, _group7_mio0SegmentRomStart, _group7_mio0SegmentRomEnd),
LOAD_RAW( /*seg*/ 0x0C, _group7_geoSegmentRomStart, _group7_geoSegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x06, _group16_mio0SegmentRomStart, _group16_mio0SegmentRomEnd),
LOAD_RAW( /*seg*/ 0x0D, _group16_geoSegmentRomStart, _group16_geoSegmentRomEnd),
LOAD_MIO0( /*seg*/ 0x08, _common0_mio0SegmentRomStart, _common0_mio0SegmentRomEnd),
LOAD_RAW( /*seg*/ 0x0F, _common0_geoSegmentRomStart, _common0_geoSegmentRomEnd),
ALLOC_LEVEL_POOL(),
MARIO(/*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario),
JUMP_LINK(script_func_global_1),
JUMP_LINK(script_func_global_8),
JUMP_LINK(script_func_global_17),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_03, ccm_geo_00042C),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_04, ccm_geo_00045C),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_05, ccm_geo_000494),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_06, ccm_geo_0004BC),
LOAD_MODEL_FROM_GEO(MODEL_LEVEL_GEOMETRY_07, ccm_geo_0004E4),
LOAD_MODEL_FROM_GEO(MODEL_CCM_CABIN_DOOR, cabin_door_geo),
LOAD_MODEL_FROM_GEO(MODEL_CCM_SNOW_TREE, snow_tree_geo),
LOAD_MODEL_FROM_GEO(MODEL_CCM_ROPEWAY_LIFT, ccm_geo_0003D0),
LOAD_MODEL_FROM_GEO(MODEL_CCM_SNOWMAN_BASE, ccm_geo_0003F0),
LOAD_MODEL_FROM_GEO(MODEL_CCM_SNOWMAN_HEAD, ccm_geo_00040C),
AREA(/*index*/ 1, ccm_geo_00051C),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -1512, 3560, -2305, /*angle*/ 0, 140, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps74),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -181, 2918, -1486, /*angle*/ 0, 0, 0, /*behParam*/ 0x0F1E0000, /*beh*/ bhvWarp),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -1847, 2815, -321, /*angle*/ 0, -158, 0, /*behParam*/ 0x001F0000, /*beh*/ bhvFadingWarp),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ 3349, -4694, -183, /*angle*/ 0, -34, 0, /*behParam*/ 0x00200000, /*beh*/ bhvFadingWarp),
WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x14, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x02, /*destNode*/ 0x14, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x1E, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x02, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x1F, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x20, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x20, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x1F, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x33, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x65, /*flags*/ WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_1),
JUMP_LINK(script_func_local_2),
JUMP_LINK(script_func_local_3),
TERRAIN(/*terrainData*/ ccm_seg7_area_1_collision),
MACRO_OBJECTS(/*objList*/ ccm_seg7_area_1_macro_objs),
SHOW_DIALOG(/*index*/ 0x00, DIALOG_048),
SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0000, /*seq*/ SEQ_LEVEL_SNOW),
TERRAIN_TYPE(/*terrainType*/ TERRAIN_SNOW),
END_AREA(),
AREA(/*index*/ 2, ccm_geo_0005E8),
OBJECT(/*model*/ MODEL_NONE, /*pos*/ -5836, 7465, -6143, /*angle*/ 0, 90, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps64),
WARP_NODE(/*id*/ 0x14, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x01, /*destNode*/ 0x14, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0x0A, /*destLevel*/ LEVEL_CCM, /*destArea*/ 0x02, /*destNode*/ 0x0A, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0xF0, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x33, /*flags*/ WARP_NO_CHECKPOINT),
WARP_NODE(/*id*/ 0xF1, /*destLevel*/ LEVEL_CASTLE, /*destArea*/ 0x01, /*destNode*/ 0x65, /*flags*/ WARP_NO_CHECKPOINT),
JUMP_LINK(script_func_local_4),
TERRAIN(/*terrainData*/ ccm_seg7_area_2_collision),
MACRO_OBJECTS(/*objList*/ ccm_seg7_area_2_macro_objs),
SET_BACKGROUND_MUSIC(/*settingsPreset*/ 0x0001, /*seq*/ SEQ_LEVEL_SLIDE),
TERRAIN_TYPE(/*terrainType*/ TERRAIN_SLIDE),
END_AREA(),
FREE_LEVEL_POOL(),
MARIO_POS(/*area*/ 1, /*yaw*/ 140, /*pos*/ -1512, 2560, -2305),
CALL(/*arg*/ 0, /*func*/ lvl_init_or_update),
CALL_LOOP(/*arg*/ 1, /*func*/ lvl_init_or_update),
CLEAR_LEVEL(),
SLEEP_BEFORE_EXIT(/*frames*/ 1),
EXIT(),
};