sm64pc/levels/castle_inside/water_level_pillar/model.inc.c

78 lines
4.0 KiB
C

// 0x07068908 - 0x07068920
static const Lights1 inside_castle_seg7_lights_07068908 = gdSPDefLights1(
0x5f, 0x5f, 0x5f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07068920 - 0x07068960
static const Vtx inside_castle_seg7_vertex_07068920[] = {
{{{ -153, 0, 154}, 0, { 5078, 4564}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 154, 0, 154}, 0, { 6612, 4564}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ 154, 0, -153}, 0, { 6612, 3032}, {0x00, 0x7f, 0x00, 0xff}}},
{{{ -153, 0, -153}, 0, { 5078, 3032}, {0x00, 0x7f, 0x00, 0xff}}},
};
// 0x07068960 - 0x07068A60
static const Vtx inside_castle_seg7_vertex_07068960[] = {
{{{ -153, 0, 154}, 0, { -5140, -3098}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -153, -409, 154}, 0, { -5140, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ 154, -409, 154}, 0, { -2074, 990}, {0x00, 0x00, 0x7f, 0xff}}},
{{{ -153, 0, -153}, 0, { 2012, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -153, -409, 154}, 0, { 5078, 4054}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -153, 0, 154}, 0, { 5078, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -153, -409, -153}, 0, { 2012, 4054}, {0x81, 0x00, 0x00, 0xff}}},
{{{ 154, 0, -153}, 0, { -2074, -3098}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -153, -409, -153}, 0, { -5140, 990}, {0x00, 0x00, 0x81, 0xff}}},
{{{ -153, 0, -153}, 0, { -5140, -3098}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 154, -409, -153}, 0, { -2074, 990}, {0x00, 0x00, 0x81, 0xff}}},
{{{ 154, 0, 154}, 0, { 5078, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 154, -409, -153}, 0, { 2012, 4054}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 154, 0, -153}, 0, { 2012, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 154, -409, 154}, 0, { 5078, 4054}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 154, 0, 154}, 0, { -2074, -3098}, {0x00, 0x00, 0x7f, 0xff}}},
};
// 0x07068A60 - 0x07068AA8
static const Gfx inside_castle_seg7_dl_07068A60[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_0900B000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&inside_castle_seg7_lights_07068908.l, 1),
gsSPLight(&inside_castle_seg7_lights_07068908.a, 2),
gsSPVertex(inside_castle_seg7_vertex_07068920, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x07068AA8 - 0x07068B10
static const Gfx inside_castle_seg7_dl_07068AA8[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, inside_09003000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(inside_castle_seg7_vertex_07068960, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x07068B10 - 0x07068B88
const Gfx inside_castle_seg7_dl_07068B10[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(inside_castle_seg7_dl_07068A60),
gsSPDisplayList(inside_castle_seg7_dl_07068AA8),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};