Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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28 lines
725 B

// 0x07004DA4 - 0x07004E28
const Collision bowser_3_seg7_collision_07004DA4[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(1498, 307, 2050),
COL_VERTEX(1946, 307, 2662),
COL_VERTEX(1946, -1340, 2662),
COL_VERTEX(1498, -1852, 2050),
COL_VERTEX(0, -2364, 1262),
COL_VERTEX(0, 307, 1262),
COL_VERTEX(0, 307, 3277),
COL_VERTEX(0, -1340, 3277),
COL_TRI_INIT(SURFACE_DEFAULT, 12),
COL_TRI(0, 1, 2),
COL_TRI(0, 2, 3),
COL_TRI(4, 5, 0),
COL_TRI(4, 0, 3),
COL_TRI(6, 1, 0),
COL_TRI(6, 0, 5),
COL_TRI(2, 1, 6),
COL_TRI(2, 6, 7),
COL_TRI(3, 2, 7),
COL_TRI(4, 3, 7),
COL_TRI(6, 5, 4),
COL_TRI(7, 6, 4),
COL_TRI_STOP(),
COL_END(),
};