sm64pc/levels/bitfs/sinking_cage_platform/model.inc.c

46 lines
2.5 KiB
C

// 0x0700F590 - 0x0700F650
static const Vtx bitfs_seg7_vertex_0700F590[] = {
{{{ 307, 152, -288}, 0, { -3092, -2076}, {0xad, 0xbb, 0xd1, 0xff}}},
{{{ -306, 154, -288}, 0, { 0, -2076}, {0xad, 0xbb, 0xd1, 0xff}}},
{{{ -306, 154, 307}, 0, { 0, 990}, {0xad, 0xbb, 0xd1, 0xff}}},
{{{ 307, 152, 307}, 0, { -3092, 990}, {0xad, 0xbb, 0xd1, 0xff}}},
{{{ 307, 154, -286}, 0, { 3060, -722}, {0x8c, 0x98, 0xd8, 0xff}}},
{{{ -306, 0, -286}, 0, { -8, 44}, {0x8c, 0x98, 0xd8, 0xff}}},
{{{ 307, 0, -286}, 0, { 3060, 44}, {0x8c, 0x98, 0xd8, 0xff}}},
{{{ -306, 154, -286}, 0, { -8, -722}, {0x8c, 0x98, 0xd8, 0xff}}},
{{{ 307, 154, 307}, 0, { 3060, -722}, {0x8c, 0x98, 0xd8, 0xff}}},
{{{ -306, 0, 307}, 0, { -8, 44}, {0x8c, 0x98, 0xd8, 0xff}}},
{{{ 307, 0, 307}, 0, { 3060, 44}, {0x8c, 0x98, 0xd8, 0xff}}},
{{{ -306, 154, 307}, 0, { -8, -722}, {0x8c, 0x98, 0xd8, 0xff}}},
};
// 0x0700F650 - 0x0700F6A8
static const Gfx bitfs_seg7_dl_0700F650[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitfs_seg7_texture_07000000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bitfs_seg7_vertex_0700F590, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x0700F6A8 - 0x0700F718
const Gfx bitfs_seg7_dl_0700F6A8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bitfs_seg7_dl_0700F650),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};