Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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28 lines
710 B

// 0x0700F898 - 0x0700F91C
const Collision bitdw_seg7_collision_0700F898[] = {
COL_INIT(),
COL_VERTEX_INIT(0x8),
COL_VERTEX(-204, 0, 307),
COL_VERTEX(-204, 102, 307),
COL_VERTEX(-204, 102, -306),
COL_VERTEX(205, 0, 307),
COL_VERTEX(205, 102, 307),
COL_VERTEX(205, 102, -306),
COL_VERTEX(-204, 0, -306),
COL_VERTEX(205, 0, -306),
COL_TRI_INIT(SURFACE_DEFAULT, 12),
COL_TRI(0, 1, 2),
COL_TRI(1, 0, 3),
COL_TRI(4, 1, 3),
COL_TRI(1, 4, 5),
COL_TRI(2, 1, 5),
COL_TRI(6, 0, 2),
COL_TRI(3, 0, 6),
COL_TRI(4, 3, 7),
COL_TRI(7, 3, 6),
COL_TRI(5, 4, 7),
COL_TRI(5, 7, 6),
COL_TRI(2, 5, 6),
COL_TRI_STOP(),
COL_END(),
};