Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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16 lines
883 B

// 0x17000284
const GeoLayout sparkles_animation_geo[] = {
GEO_SWITCH_CASE(9, geo_switch_anim_state),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035300),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035318),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035330),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035348),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035360),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035348),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035330),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035318),
GEO_DISPLAY_LIST(LAYER_TRANSPARENT, sparkles_animation_seg4_dl_04035300),
GEO_CLOSE_NODE(),
GEO_END(),
};