Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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8.4 KiB

// Cannon Barrel
// 0x08005878
static const Lights1 cannon_barrel_seg8_lights_08005878 = gdSPDefLights1(
0x4c, 0x4c, 0x4c,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x08005890
static const Lights1 cannon_barrel_seg8_lights_08005890 = gdSPDefLights1(
0x00, 0x00, 0x0f,
0x00, 0x00, 0x32, 0x28, 0x28, 0x28
);
// 0x080058A8
ALIGNED8 static const u8 cannon_barrel_seg8_texture_080058A8[] = {
#include "actors/cannon_barrel/cannon_barrel.rgba16.inc.c"
};
// 0x080060A8
static const Vtx cannon_barrel_seg8_vertex_080060A8[] = {
{{{ -40, 236, 41}, 0, { 176, 748}, {0x45, 0x5d, 0xcd, 0xff}}},
{{{ -56, 236, 0}, 0, { 64, 480}, {0x66, 0x49, 0x0d, 0xff}}},
{{{ -81, 236, 0}, 0, { -98, 480}, {0xb8, 0x68, 0x09, 0xff}}},
{{{ -57, 236, 58}, 0, { 60, 864}, {0xcc, 0x5c, 0x44, 0xff}}},
{{{ -40, 236, -40}, 0, { 176, 210}, {0x2b, 0x68, 0x3a, 0xff}}},
{{{ -57, 236, -57}, 0, { 60, 94}, {0xae, 0x49, 0xc2, 0xff}}},
{{{ 0, 236, -81}, 0, { 444, -66}, {0xf4, 0x5c, 0xab, 0xff}}},
{{{ 0, 236, -56}, 0, { 444, 98}, {0xf6, 0x5c, 0x56, 0xff}}},
{{{ 41, 236, -40}, 0, { 714, 210}, {0xbc, 0x5d, 0x33, 0xff}}},
{{{ 58, 236, -57}, 0, { 830, 94}, {0x34, 0x5c, 0xbb, 0xff}}},
{{{ 57, 236, 0}, 0, { 826, 480}, {0xaa, 0x5c, 0xf6, 0xff}}},
{{{ 82, 236, 0}, 0, { 990, 480}, {0x55, 0x5c, 0xf4, 0xff}}},
{{{ 58, 236, 58}, 0, { 830, 864}, {0x3a, 0x68, 0x2b, 0xff}}},
{{{ 41, 236, 41}, 0, { 714, 748}, {0xc3, 0x4a, 0xae, 0xff}}},
{{{ 0, 236, 57}, 0, { 444, 860}, {0x09, 0x67, 0xb8, 0xff}}},
{{{ 0, 236, 82}, 0, { 444, 1022}, {0x0d, 0x49, 0x66, 0xff}}},
};
// 0x080061A8
static const Vtx cannon_barrel_seg8_vertex_080061A8[] = {
{{{ 41, 236, 41}, 0, { 0, 0}, {0xc3, 0x4a, 0xae, 0xff}}},
{{{ 41, -19, 41}, 0, { 0, 0}, {0xae, 0x4a, 0xc3, 0xff}}},
{{{ 0, -19, 57}, 0, { 0, 0}, {0xf3, 0x49, 0x9a, 0xff}}},
{{{ -40, 236, -40}, 0, { 0, 0}, {0x2b, 0x68, 0x3a, 0xff}}},
{{{ -40, -19, -40}, 0, { 0, 0}, {0x2a, 0x73, 0x20, 0xff}}},
{{{ 0, -19, -56}, 0, { 0, 0}, {0x10, 0x2a, 0x76, 0xff}}},
{{{ -56, 236, 0}, 0, { 0, 0}, {0x66, 0x49, 0x0d, 0xff}}},
{{{ -56, -19, 0}, 0, { 0, 0}, {0x76, 0x2a, 0xf1, 0xff}}},
{{{ 41, -19, -40}, 0, { 0, 0}, {0xc3, 0x4a, 0x52, 0xff}}},
{{{ -40, -19, 41}, 0, { 0, 0}, {0x3e, 0x4a, 0xae, 0xff}}},
{{{ 57, -19, 0}, 0, { 0, 0}, {0x9a, 0x49, 0x0d, 0xff}}},
{{{ -40, 236, 41}, 0, { 0, 0}, {0x45, 0x5d, 0xcd, 0xff}}},
{{{ 0, 236, 57}, 0, { 0, 0}, {0x09, 0x67, 0xb8, 0xff}}},
{{{ 57, 236, 0}, 0, { 0, 0}, {0xaa, 0x5c, 0xf6, 0xff}}},
{{{ 41, 236, -40}, 0, { 0, 0}, {0xbc, 0x5d, 0x33, 0xff}}},
{{{ 0, 236, -56}, 0, { 0, 0}, {0xf6, 0x5c, 0x56, 0xff}}},
};
// 0x080062A8
static const Vtx cannon_barrel_seg8_vertex_080062A8[] = {
{{{ 82, -19, 0}, 0, { 0, 0}, {0x74, 0xce, 0x0b, 0xff}}},
{{{ 58, -19, 58}, 0, { 0, 0}, {0x49, 0xce, 0x5a, 0xff}}},
{{{ 0, -71, 0}, 0, { 0, 0}, {0x00, 0x82, 0x00, 0xff}}},
{{{ 0, -19, 82}, 0, { 0, 0}, {0xf4, 0xce, 0x74, 0xff}}},
{{{ 58, 236, 58}, 0, { 0, 0}, {0x3a, 0x68, 0x2b, 0xff}}},
{{{ 0, 236, 82}, 0, { 0, 0}, {0x0d, 0x49, 0x66, 0xff}}},
{{{ 82, 236, 0}, 0, { 0, 0}, {0x55, 0x5c, 0xf4, 0xff}}},
{{{ -57, 236, 58}, 0, { 0, 0}, {0xcc, 0x5c, 0x44, 0xff}}},
{{{ -57, -19, 58}, 0, { 0, 0}, {0xa6, 0xcf, 0x49, 0xff}}},
{{{ 58, -19, -57}, 0, { 0, 0}, {0x5a, 0xcf, 0xb6, 0xff}}},
{{{ 58, 236, -57}, 0, { 0, 0}, {0x34, 0x5c, 0xbb, 0xff}}},
{{{ 0, -19, -81}, 0, { 0, 0}, {0x0b, 0xcf, 0x8c, 0xff}}},
{{{ 0, 236, -81}, 0, { 0, 0}, {0xf4, 0x5c, 0xab, 0xff}}},
{{{ -57, -19, -57}, 0, { 0, 0}, {0xb6, 0xcf, 0xa6, 0xff}}},
{{{ -81, 236, 0}, 0, { 0, 0}, {0xb8, 0x68, 0x09, 0xff}}},
{{{ -57, 236, -57}, 0, { 0, 0}, {0xae, 0x49, 0xc2, 0xff}}},
};
// 0x080063A8
static const Vtx cannon_barrel_seg8_vertex_080063A8[] = {
{{{ -81, -19, 0}, 0, { 0, 0}, {0x8c, 0xcf, 0xf4, 0xff}}},
{{{ -57, -19, -57}, 0, { 0, 0}, {0xb6, 0xcf, 0xa6, 0xff}}},
{{{ 0, -71, 0}, 0, { 0, 0}, {0x00, 0x82, 0x00, 0xff}}},
{{{ -57, 236, -57}, 0, { 0, 0}, {0xae, 0x49, 0xc2, 0xff}}},
{{{ -81, 236, 0}, 0, { 0, 0}, {0xb8, 0x68, 0x09, 0xff}}},
{{{ -57, -19, 58}, 0, { 0, 0}, {0xa6, 0xcf, 0x49, 0xff}}},
};
// 0x08006408 - 0x080064C0
const Gfx cannon_barrel_seg8_dl_08006408[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cannon_barrel_seg8_texture_080058A8),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&cannon_barrel_seg8_lights_08005878.l, 1),
gsSPLight(&cannon_barrel_seg8_lights_08005878.a, 2),
gsSPVertex(cannon_barrel_seg8_vertex_080060A8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 2, 4, 5, 0x0, 2, 1, 4, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 7, 9, 6, 0x0),
gsSP2Triangles( 8, 10, 11, 0x0, 8, 11, 9, 0x0),
gsSP2Triangles(10, 12, 11, 0x0, 10, 13, 12, 0x0),
gsSP2Triangles(14, 15, 12, 0x0, 14, 3, 15, 0x0),
gsSP2Triangles(14, 0, 3, 0x0, 14, 12, 13, 0x0),
gsSPEndDisplayList(),
};
// 0x080064C0 - 0x08006660
const Gfx cannon_barrel_seg8_dl_080064C0[] = {
gsSPLight(&cannon_barrel_seg8_lights_08005890.l, 1),
gsSPLight(&cannon_barrel_seg8_lights_08005890.a, 2),
gsSPVertex(cannon_barrel_seg8_vertex_080061A8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 4, 0x0, 6, 4, 3, 0x0),
gsSP2Triangles( 4, 8, 5, 0x0, 4, 7, 9, 0x0),
gsSP2Triangles( 4, 9, 2, 0x0, 4, 2, 1, 0x0),
gsSP2Triangles( 4, 1, 10, 0x0, 4, 10, 8, 0x0),
gsSP2Triangles(11, 9, 7, 0x0, 11, 7, 6, 0x0),
gsSP2Triangles(12, 2, 9, 0x0, 12, 9, 11, 0x0),
gsSP2Triangles( 0, 2, 12, 0x0, 13, 10, 1, 0x0),
gsSP2Triangles(13, 1, 0, 0x0, 14, 8, 10, 0x0),
gsSP2Triangles(14, 10, 13, 0x0, 15, 8, 14, 0x0),
gsSP2Triangles(15, 5, 8, 0x0, 3, 5, 15, 0x0),
gsSPVertex(cannon_barrel_seg8_vertex_080062A8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 3, 0x0),
gsSP2Triangles( 0, 4, 1, 0x0, 0, 6, 4, 0x0),
gsSP2Triangles( 3, 5, 7, 0x0, 3, 8, 2, 0x0),
gsSP2Triangles( 3, 7, 8, 0x0, 9, 0, 2, 0x0),
gsSP2Triangles( 9, 6, 0, 0x0, 9, 10, 6, 0x0),
gsSP2Triangles(11, 9, 2, 0x0, 11, 10, 9, 0x0),
gsSP2Triangles(11, 12, 10, 0x0, 13, 11, 2, 0x0),
gsSP2Triangles(13, 12, 11, 0x0, 8, 7, 14, 0x0),
gsSP1Triangle(13, 15, 12, 0x0),
gsSPVertex(cannon_barrel_seg8_vertex_080063A8, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 0, 4, 3, 0x0, 5, 0, 2, 0x0),
gsSP1Triangle( 5, 4, 0, 0x0),
gsSPEndDisplayList(),
};
// 0x08006660 - 0x080066C8
const Gfx cannon_barrel_seg8_dl_08006660[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(cannon_barrel_seg8_dl_08006408),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(cannon_barrel_seg8_dl_080064C0),
gsSPEndDisplayList(),
};