Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// 0x0C000264
const GeoLayout bullet_bill_geo[] = {
GEO_NODE_START(),
GEO_OPEN_NODE(),
GEO_SHADOW(SHADOW_SQUARE_PERMANENT, 0x96, 400),
GEO_OPEN_NODE(),
GEO_DISPLAY_LIST(LAYER_OPAQUE, bullet_bill_seg5_dl_0500E8A8),
GEO_CLOSE_NODE(),
GEO_CLOSE_NODE(),
GEO_END(),
};