Super Mario 64 OpenGL port for PC. Mirror of https://github.com/sm64pc/sm64pc https://github.com/sm64pc/sm64pc
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// Bobomb
// 0x0801DA60
ALIGNED8 static const u8 bobomb_seg8_texture_0801DA60[] = {
#include "actors/bobomb/bob-omb_left_side.rgba16.inc.c"
};
// 0x0801EA60
ALIGNED8 static const u8 bobomb_seg8_texture_0801EA60[] = {
#include "actors/bobomb/bob-omb_right_side.rgba16.inc.c"
};
// 0x0801FA60
ALIGNED8 static const u8 bobomb_seg8_texture_0801FA60[] = {
#include "actors/bobomb/bob-omb_buddy_left_side.rgba16.inc.c"
};
// 0x08020A60
ALIGNED8 static const u8 bobomb_seg8_texture_08020A60[] = {
#include "actors/bobomb/bob-omb_buddy_right_side.rgba16.inc.c"
};
// 0x08021A60
ALIGNED8 static const u8 bobomb_seg8_texture_08021A60[] = {
#include "actors/bobomb/bob-omb_eyes.rgba16.inc.c"
};
// 0x08022260
ALIGNED8 static const u8 bobomb_seg8_texture_08022260[] = {
#include "actors/bobomb/bob-omb_eyes_blink.rgba16.inc.c"
};
// 0x08022A60
static const Vtx bobomb_seg8_vertex_08022A60[] = {
{{{ 133, -47, 0}, 0, { 480, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 133, 32, 0}, 0, { 480, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 128, 32, 50}, 0, { 990, 990}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 128, -47, -49}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 128, -47, 50}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 128, 32, -49}, 0, { 0, 990}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x08022AC0 - 0x08022B08
const Gfx bobomb_seg8_dl_08022AC0[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPEndDisplayList(),
};
// 0x08022B08 - 0x08022B58
const Gfx bobomb_seg8_dl_08022B08[] = {
gsSPVertex(bobomb_seg8_vertex_08022A60, 6, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 0, 2, 4, 0x0, 3, 5, 1, 0x0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x08022B58 - 0x08022B88
const Gfx bobomb_seg8_dl_08022B58[] = {
gsSPDisplayList(bobomb_seg8_dl_08022AC0),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bobomb_seg8_texture_08021A60),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(bobomb_seg8_dl_08022B08),
gsSPEndDisplayList(),
};
// 0x08022B88 - 0x08022BB8
const Gfx bobomb_seg8_dl_08022B88[] = {
gsSPDisplayList(bobomb_seg8_dl_08022AC0),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bobomb_seg8_texture_08022260),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPDisplayList(bobomb_seg8_dl_08022B08),
gsSPEndDisplayList(),
};
// 0x08022BB8
static const Vtx bobomb_seg8_vertex_08022BB8[] = {
{{{ 0, 49, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -49, -49, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -49, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ -49, 49, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x08022BF8
static const Vtx bobomb_seg8_vertex_08022BF8[] = {
{{{ 49, 49, 0}, 0, { 990, 0}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, -49, 0}, 0, { 0, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 49, -49, 0}, 0, { 990, 2012}, {0xff, 0xff, 0xff, 0xff}}},
{{{ 0, 49, 0}, 0, { 0, 0}, {0xff, 0xff, 0xff, 0xff}}},
};
// 0x08022C38 - 0x08022CA0
const Gfx bobomb_seg8_dl_08022C38[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bobomb_seg8_texture_0801DA60),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bobomb_seg8_vertex_08022BB8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bobomb_seg8_texture_0801EA60),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bobomb_seg8_vertex_08022BF8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x08022CA0 - 0x08022D08
const Gfx bobomb_seg8_dl_08022CA0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bobomb_seg8_texture_0801FA60),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bobomb_seg8_vertex_08022BB8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bobomb_seg8_texture_08020A60),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bobomb_seg8_vertex_08022BF8, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x08022D08 - 0x08022D78
const Gfx bobomb_seg8_dl_08022D08[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bobomb_seg8_dl_08022C38),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x08022D78 - 0x08022DE8
const Gfx bobomb_seg8_dl_08022D78[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bobomb_seg8_dl_08022CA0),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x08022DE8
static const Lights1 bobomb_seg8_lights_08022DE8 = gdSPDefLights1(
0x3f, 0x26, 0x04,
0xff, 0x99, 0x12, 0x28, 0x28, 0x28
);
// 0x08022E00
static const Lights1 bobomb_seg8_lights_08022E00 = gdSPDefLights1(
0x2c, 0x2c, 0x2c,
0xb2, 0xb2, 0xb2, 0x28, 0x28, 0x28
);
// Unreferenced light group
static const Lights1 bobomb_lights_unused = gdSPDefLights1(
0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x28, 0x28, 0x28
);
// 0x08022E30
static const Vtx bobomb_seg8_vertex_08022E30[] = {
{{{ 27, -26, -31}, 0, { 0, 0}, {0xeb, 0x96, 0xbf, 0x00}}},
{{{ -36, 0, -20}, 0, { 0, 0}, {0xb1, 0xd0, 0xaa, 0x00}}},
{{{ 32, 0, -41}, 0, { 0, 0}, {0xfc, 0xfb, 0x82, 0x00}}},
{{{ 85, 0, -32}, 0, { 0, 0}, {0x50, 0xf1, 0xa0, 0xff}}},
{{{ 79, 28, -20}, 0, { 0, 0}, {0x34, 0x62, 0xc4, 0xff}}},
{{{ 79, 28, 15}, 0, { 0, 0}, {0x34, 0x62, 0x3c, 0xff}}},
{{{ 85, 0, 27}, 0, { 0, 0}, {0x50, 0xf1, 0x60, 0xff}}},
{{{ 33, 28, 29}, 0, { 0, 0}, {0xff, 0x69, 0x47, 0xff}}},
{{{ -29, 28, 12}, 0, { 0, 0}, {0xc8, 0x60, 0x3c, 0xff}}},
{{{ -36, 0, 16}, 0, { 0, 0}, {0xb1, 0xd0, 0x56, 0xff}}},
{{{ 32, 0, 37}, 0, { 0, 0}, {0xfc, 0xfb, 0x7e, 0xff}}},
{{{ 33, 28, -34}, 0, { 0, 0}, {0xff, 0x69, 0xb9, 0xff}}},
{{{ -29, 28, -16}, 0, { 0, 0}, {0xc8, 0x60, 0xc4, 0xff}}},
{{{ 68, -30, 16}, 0, { 0, 0}, {0x26, 0x95, 0x36, 0xff}}},
{{{ 68, -30, -21}, 0, { 0, 0}, {0x26, 0x95, 0xca, 0xff}}},
{{{ 27, -26, 27}, 0, { 0, 0}, {0xeb, 0x96, 0x41, 0xff}}},
};
// 0x08022F30
static const Vtx bobomb_seg8_vertex_08022F30[] = {
{{{ 27, -26, -31}, 0, { 0, 0}, {0xed, 0x90, 0xc8, 0xff}}},
{{{ 27, -26, 27}, 0, { 0, 0}, {0xf5, 0xa2, 0x53, 0x00}}},
{{{ -36, 0, 16}, 0, { 0, 0}, {0xa2, 0xf8, 0x54, 0x00}}},
{{{ -36, 0, -20}, 0, { 0, 0}, {0xa9, 0xdd, 0xac, 0xff}}},
};
// 0x08022F70
static const Vtx bobomb_seg8_vertex_08022F70[] = {
{{{ 32, 0, 41}, 0, { 0, 0}, {0xfc, 0xfb, 0x7e, 0x00}}},
{{{ -36, 0, 20}, 0, { 0, 0}, {0xb1, 0xd0, 0x56, 0x00}}},
{{{ 27, -26, 31}, 0, { 0, 0}, {0xeb, 0x96, 0x41, 0x00}}},
{{{ 84, 0, -27}, 0, { 0, 0}, {0x50, 0xf1, 0xa0, 0xff}}},
{{{ 79, 28, -15}, 0, { 0, 0}, {0x34, 0x62, 0xc4, 0xff}}},
{{{ 79, 28, 20}, 0, { 0, 0}, {0x34, 0x62, 0x3c, 0xff}}},
{{{ 84, 0, 32}, 0, { 0, 0}, {0x50, 0xf1, 0x60, 0xff}}},
{{{ 32, 0, -37}, 0, { 0, 0}, {0xfc, 0xfb, 0x82, 0xff}}},
{{{ -36, 0, -16}, 0, { 0, 0}, {0xb1, 0xd0, 0xaa, 0xff}}},
{{{ -28, 28, -12}, 0, { 0, 0}, {0xc8, 0x60, 0xc4, 0xff}}},
{{{ 33, 28, -29}, 0, { 0, 0}, {0xff, 0x69, 0xb9, 0xff}}},
{{{ -28, 28, 16}, 0, { 0, 0}, {0xc8, 0x60, 0x3c, 0xff}}},
{{{ 33, 28, 33}, 0, { 0, 0}, {0xff, 0x69, 0x47, 0xff}}},
{{{ 68, -29, 21}, 0, { 0, 0}, {0x26, 0x95, 0x36, 0xff}}},
{{{ 68, -29, -16}, 0, { 0, 0}, {0x26, 0x95, 0xca, 0xff}}},
{{{ 27, -26, -27}, 0, { 0, 0}, {0xeb, 0x96, 0xbf, 0xff}}},
};
// 0x08023070
static const Vtx bobomb_seg8_vertex_08023070[] = {
{{{ 27, -26, -27}, 0, { 0, 0}, {0xed, 0x90, 0xc8, 0xff}}},
{{{ 27, -26, 31}, 0, { 0, 0}, {0xf5, 0xa2, 0x53, 0x00}}},
{{{ -36, 0, 20}, 0, { 0, 0}, {0xa2, 0xf8, 0x54, 0x00}}},
{{{ -36, 0, -16}, 0, { 0, 0}, {0xa9, 0xdd, 0xac, 0xff}}},
};
// 0x080230B0
static const Vtx bobomb_seg8_vertex_080230B0[] = {
{{{ 0, -100, 59}, 0, { 0, 0}, {0x00, 0xfe, 0x7f, 0x00}}},
{{{ -53, -99, 28}, 0, { 0, 0}, {0xc1, 0xfe, 0x6d, 0x00}}},
{{{ -53, -140, 27}, 0, { 0, 0}, {0xc1, 0xfe, 0x6d, 0x00}}},
{{{ 0, -141, 58}, 0, { 0, 0}, {0x00, 0xfe, 0x7f, 0xff}}},
{{{ 53, -99, 28}, 0, { 0, 0}, {0x3f, 0xfe, 0x6d, 0xff}}},
{{{ 53, -140, 27}, 0, { 0, 0}, {0x3f, 0xfe, 0x6d, 0xff}}},
{{{ -53, -99, 28}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -53, -98, -32}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -53, -139, -33}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -53, -140, 27}, 0, { 0, 0}, {0x81, 0x00, 0x00, 0xff}}},
{{{ -53, -98, -32}, 0, { 0, 0}, {0xc1, 0x02, 0x93, 0xff}}},
{{{ 0, -97, -63}, 0, { 0, 0}, {0xc1, 0x02, 0x93, 0xff}}},
{{{ 0, -138, -64}, 0, { 0, 0}, {0xc1, 0x02, 0x93, 0xff}}},
{{{ -53, -139, -33}, 0, { 0, 0}, {0xc1, 0x02, 0x93, 0xff}}},
};
// 0x08023190
static const Vtx bobomb_seg8_vertex_08023190[] = {
{{{ 53, -98, -32}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 53, -99, 28}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0x00}}},
{{{ 53, -140, 27}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0x00}}},
{{{ 53, -139, -33}, 0, { 0, 0}, {0x7f, 0x00, 0x00, 0xff}}},
{{{ 0, -97, -63}, 0, { 0, 0}, {0x3f, 0x02, 0x93, 0xff}}},
{{{ 53, -98, -32}, 0, { 0, 0}, {0x3f, 0x02, 0x93, 0xff}}},
{{{ 53, -139, -33}, 0, { 0, 0}, {0x3f, 0x02, 0x93, 0xff}}},
{{{ 0, -138, -64}, 0, { 0, 0}, {0x3f, 0x02, 0x93, 0xff}}},
{{{ 0, -138, -64}, 0, { 0, 0}, {0x00, 0x81, 0xfe, 0xff}}},
{{{ 53, -139, -33}, 0, { 0, 0}, {0x00, 0x81, 0xfe, 0xff}}},
{{{ 53, -140, 27}, 0, { 0, 0}, {0x00, 0x81, 0xfe, 0xff}}},
{{{ 0, -141, 58}, 0, { 0, 0}, {0x00, 0x81, 0xfe, 0xff}}},
{{{ -53, -140, 27}, 0, { 0, 0}, {0x00, 0x81, 0xfe, 0xff}}},
{{{ -53, -139, -33}, 0, { 0, 0}, {0x00, 0x81, 0xfe, 0xff}}},
};
// 0x08023270 - 0x08023378
const Gfx bobomb_seg8_dl_08023270[] = {
gsSPLight(&bobomb_seg8_lights_08022DE8.l, 1),
gsSPLight(&bobomb_seg8_lights_08022DE8.a, 2),
gsSPVertex(bobomb_seg8_vertex_08022E30, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 8, 0x0),
gsSP2Triangles(11, 8, 7, 0x0, 6, 13, 14, 0x0),
gsSP2Triangles( 6, 14, 3, 0x0, 9, 8, 12, 0x0),
gsSP2Triangles( 9, 12, 1, 0x0, 10, 9, 15, 0x0),
gsSP2Triangles( 2, 1, 12, 0x0, 2, 12, 11, 0x0),
gsSP2Triangles(10, 6, 5, 0x0, 10, 5, 7, 0x0),
gsSP2Triangles( 0, 14, 13, 0x0, 0, 13, 15, 0x0),
gsSP2Triangles(11, 4, 3, 0x0, 11, 3, 2, 0x0),
gsSP2Triangles( 2, 3, 14, 0x0, 2, 14, 0, 0x0),
gsSP2Triangles( 7, 5, 4, 0x0, 7, 4, 11, 0x0),
gsSP2Triangles(15, 13, 6, 0x0, 15, 6, 10, 0x0),
gsSPVertex(bobomb_seg8_vertex_08022F30, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x08023378 - 0x08023480
const Gfx bobomb_seg8_dl_08023378[] = {
gsSPLight(&bobomb_seg8_lights_08022DE8.l, 1),
gsSPLight(&bobomb_seg8_lights_08022DE8.a, 2),
gsSPVertex(bobomb_seg8_vertex_08022F70, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 10, 9, 11, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 6, 13, 14, 0x0),
gsSP2Triangles( 6, 14, 3, 0x0, 1, 11, 9, 0x0),
gsSP2Triangles( 1, 9, 8, 0x0, 15, 8, 7, 0x0),
gsSP2Triangles(12, 11, 1, 0x0, 12, 1, 0, 0x0),
gsSP2Triangles(10, 4, 3, 0x0, 10, 3, 7, 0x0),
gsSP2Triangles(15, 14, 13, 0x0, 15, 13, 2, 0x0),
gsSP2Triangles( 0, 6, 5, 0x0, 0, 5, 12, 0x0),
gsSP2Triangles( 2, 13, 6, 0x0, 2, 6, 0, 0x0),
gsSP2Triangles(12, 5, 4, 0x0, 12, 4, 10, 0x0),
gsSP2Triangles( 7, 3, 14, 0x0, 7, 14, 15, 0x0),
gsSPVertex(bobomb_seg8_vertex_08023070, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x08023480 - 0x08023528
const Gfx bobomb_seg8_dl_08023480[] = {
gsSPLight(&bobomb_seg8_lights_08022E00.l, 1),
gsSPLight(&bobomb_seg8_lights_08022E00.a, 2),
gsSPVertex(bobomb_seg8_vertex_080230B0, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 0, 3, 0x0, 4, 3, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(bobomb_seg8_vertex_08023190, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles( 8, 11, 12, 0x0, 8, 12, 13, 0x0),
gsSPEndDisplayList(),
};