// 0x0703013C - 0x070302C8
const Collision ttm_seg7_collision_podium_warp[] = {
    COL_INIT(),
    COL_VERTEX_INIT(0x1E),
    COL_VERTEX(-204, 0, -204),
    COL_VERTEX(-204, 307, -204),
    COL_VERTEX(1024, 0, -204),
    COL_VERTEX(-204, 307, 205),
    COL_VERTEX(-204, 0, 205),
    COL_VERTEX(1024, 0, 205),
    COL_VERTEX(-101, 205, 102),
    COL_VERTEX(-101, 205, -101),
    COL_VERTEX(205, 205, -204),
    COL_VERTEX(102, 205, -101),
    COL_VERTEX(-101, 0, -101),
    COL_VERTEX(102, 0, -101),
    COL_VERTEX(-204, 102, 614),
    COL_VERTEX(205, 0, 205),
    COL_VERTEX(-204, 0, 614),
    COL_VERTEX(-204, 102, -613),
    COL_VERTEX(205, 0, -613),
    COL_VERTEX(-204, 102, -204),
    COL_VERTEX(102, 0, 102),
    COL_VERTEX(205, 205, 205),
    COL_VERTEX(205, 102, 614),
    COL_VERTEX(205, 102, 205),
    COL_VERTEX(-204, 102, 205),
    COL_VERTEX(205, 0, 614),
    COL_VERTEX(-204, 0, -613),
    COL_VERTEX(205, 102, -613),
    COL_VERTEX(205, 102, -204),
    COL_VERTEX(205, 0, -204),
    COL_VERTEX(-101, 0, 102),
    COL_VERTEX(102, 205, 102),
    COL_TRI_INIT(SURFACE_DEFAULT, 34),
    COL_TRI(10, 9, 7),
    COL_TRI(0, 1, 2),
    COL_TRI(3, 4, 5),
    COL_TRI(1, 3, 6),
    COL_TRI(1, 6, 7),
    COL_TRI(1, 7, 8),
    COL_TRI(8, 7, 9),
    COL_TRI(14, 23, 20),
    COL_TRI(10, 11, 9),
    COL_TRI(12, 20, 21),
    COL_TRI(12, 21, 22),
    COL_TRI(13, 21, 20),
    COL_TRI(13, 20, 23),
    COL_TRI(14, 20, 12),
    COL_TRI(15, 16, 24),
    COL_TRI(15, 25, 16),
    COL_TRI(16, 25, 26),
    COL_TRI(16, 26, 27),
    COL_TRI(17, 26, 25),
    COL_TRI(17, 25, 15),
    COL_TRI(10, 7, 6),
    COL_TRI(10, 6, 28),
    COL_TRI(19, 29, 6),
    COL_TRI(6, 29, 18),
    COL_TRI(6, 18, 28),
    COL_TRI(18, 29, 9),
    COL_TRI(18, 9, 11),
    COL_TRI(2, 19, 5),
    COL_TRI(2, 8, 19),
    COL_TRI(9, 29, 19),
    COL_TRI(9, 19, 8),
    COL_TRI(19, 6, 3),
    COL_TRI(18, 10, 28),
    COL_TRI(18, 11, 10),
    COL_TRI_STOP(),
    COL_END(),
};