// manta_ray.c.inc // TODO: these are likely Waypoint structs static s16 D_803316A8[] = { 0x0000, 0xEE6C, 0xFA9C, 0xFFD8, 0x0001, 0xEFE8, 0xF740, 0x02E4, 0x0002, 0xF330, 0xF3F8, 0x0410, 0x0003, 0xF740, 0xF308, 0x02D0, 0x0004, 0xF8D0, 0xF3BC, 0xFEE8, 0x0005, 0xF6F0, 0xF650, 0xFBB4, 0x0006, 0xF36C, 0xF9C0, 0xFAB0, 0x0007, 0xEFAC, 0xFC04, 0xFBF0, 0xFFFF, 0x0000 }; static struct ObjectHitbox sMantaRayHitbox = { /* interactType: */ INTERACT_DAMAGE, /* downOffset: */ 0, /* damageOrCoinValue: */ 0, /* health: */ 3, /* numLootCoins: */ 0, /* radius: */ 210, /* height: */ 60, /* hurtboxRadius: */ 200, /* hurtboxHeight: */ 50, }; void bhv_manta_ray_init(void) { struct Object *sp1C; sp1C = spawn_object(o, MODEL_NONE, bhvMantaRayRingManager); o->parentObj = sp1C; set_object_hitbox(o, &sMantaRayHitbox); obj_scale(2.5f); } void func_802F5E20(void) { s16 sp1E; s32 sp18; sp1E = o->header.gfx.unk38.animFrame; gCurrentObject->oUnknownUnkFC_VOIDP = &D_803316A8; sp18 = obj_follow_path(sp18); o->oUnknownUnkF8_S32 = o->oUnknownUnk10C_S32; o->oUnknownUnkF4_S32 = o->oUnknownUnk108_S32; o->oForwardVel = 10.0f; o->oMoveAngleYaw = approach_s16_symmetric(o->oMoveAngleYaw, o->oUnknownUnkF8_S32, 0x80); o->oMoveAnglePitch = approach_s16_symmetric(o->oMoveAnglePitch, o->oUnknownUnkF4_S32, 0x80); if ((s16) o->oUnknownUnkF8_S32 != (s16) o->oMoveAngleYaw) { o->oMoveAngleRoll -= 91; if (o->oMoveAngleRoll < -5461.3332) o->oMoveAngleRoll = -0x4000 / 3; } else { o->oMoveAngleRoll += 91; if (o->oMoveAngleRoll > 5461.3332) o->oMoveAngleRoll = 0x4000 / 3; } func_802A2A38(); if (sp1E == 0) PlaySound2(SOUND_GENERAL_MOVINGWATER); } void func_802F5FD8(void) { struct Object *sp1C = o->parentObj; struct Object *sp18; if (o->oTimer == 300) o->oTimer = 0; if (o->oTimer == 0 || o->oTimer == 50 || o->oTimer == 150 || o->oTimer == 200 || o->oTimer == 250) { sp18 = spawn_object(o, MODEL_WATER_RING, bhvMantaRayWaterRing); sp18->oFaceAngleYaw = o->oMoveAngleYaw; sp18->oFaceAnglePitch = o->oMoveAnglePitch + 0x4000; sp18->oPosX = o->oPosX + 200.0f * sins(o->oMoveAngleYaw + 0x8000); sp18->oPosY = o->oPosY + 10.0f + 200.0f * sins(o->oMoveAnglePitch); sp18->oPosZ = o->oPosZ + 200.0f * coss(o->oMoveAngleYaw + 0x8000); sp18->oUnknownUnk110_S32 = sp1C->oUnknownUnkF4_S32; sp1C->oUnknownUnkF4_S32++; if (sp1C->oUnknownUnkF4_S32 > 0x2710) sp1C->oUnknownUnkF4_S32 = 0; } } void bhv_manta_ray_loop(void) { switch (o->oAction) { case 0: func_802F5E20(); func_802F5FD8(); if (o->oUnk1AC_S32 == 5) { func_802A3004(); CreateStar(-3180.0f, -3600.0f, 120.0f); o->oAction = 1; } break; case 1: func_802F5E20(); break; } if (o->oInteractStatus & INT_STATUS_INTERACTED) o->oInteractStatus = 0; }