script_func_local_1: object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_1, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00010000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_2, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00020000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_3, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00030000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_4, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00040000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_5, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00050000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_6, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00060000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_7, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00070000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_8, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00080000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_9, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x00090000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_10, /*pos*/ 0, 0, 0, /*angle*/ 0, 0, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvFallingBowserPlatform object /*model*/ MODEL_BOWSER_BOMB, /*pos*/ -2122, 512, -2912, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserBomb object /*model*/ MODEL_BOWSER_BOMB, /*pos*/ -3362, 512, 1121, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserBomb object /*model*/ MODEL_BOWSER_BOMB, /*pos*/ 0, 512, 3584, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserBomb object /*model*/ MODEL_BOWSER_BOMB, /*pos*/ 3363, 512, 1121, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserBomb object /*model*/ MODEL_BOWSER_BOMB, /*pos*/ 2123, 512, -2912, /*angle*/ 0, 0, 0, /*behParam*/ 0x00000000, /*beh*/ bhvBowserBomb return glabel level_bowser_3_entry init_level load_mio0 /*seg*/ 0x07, /*romStart*/ _bowser_3_segment_7SegmentRomStart, /*romEnd*/ _bowser_3_segment_7SegmentRomEnd load_mio0 /*seg*/ 0x06, /*romStart*/ _group12_mio0SegmentRomStart, /*romEnd*/ _group12_mio0SegmentRomEnd load_raw /*seg*/ 0x0D, /*romStart*/ _group12_geoSegmentRomStart, /*romEnd*/ _group12_geoSegmentRomEnd load_mio0 /*seg*/ 0x0A, /*romStart*/ _bits_skybox_mio0SegmentRomStart, /*romEnd*/ _bits_skybox_mio0SegmentRomEnd alloc_level_pool mario /*model*/ MODEL_MARIO, /*behParam*/ 0x00000001, /*beh*/ bhvMario jump_link /*target*/ script_func_global_13 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_1, /*geo*/ bowser_3_geo_000290 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_2, /*geo*/ bowser_3_geo_0002A8 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_3, /*geo*/ bowser_3_geo_0002C0 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_4, /*geo*/ bowser_3_geo_0002D8 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_5, /*geo*/ bowser_3_geo_0002F0 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_6, /*geo*/ bowser_3_geo_000308 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_7, /*geo*/ bowser_3_geo_000320 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_8, /*geo*/ bowser_3_geo_000338 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_9, /*geo*/ bowser_3_geo_000350 load_model_from_geo /*model*/ MODEL_BOWSER_3_FALLING_PLATFORM_10, /*geo*/ bowser_3_geo_000368 load_model_from_geo /*model*/ MODEL_LEVEL_GEOMETRY_03, /*geo*/ bowser_3_geo_000380 area /*index*/ 1, /*geo*/ bowser_3_geo_000398 object /*model*/ MODEL_NONE, /*pos*/ 0, 1307, 0, /*angle*/ 0, 183, 0, /*behParam*/ 0x000A0000, /*beh*/ bhvWarps6C warp_node /*id*/ 0x0A, /*destLevel*/ 0x22, /*destArea*/ 0x01, /*destNode*/ 0x0A, /*unk6*/ 0x0000 jump_link /*target*/ script_func_local_1 warp_node /*id*/ 0xF1, /*destLevel*/ 0x15, /*destArea*/ 0x01, /*destNode*/ 0x0C, /*unk6*/ 0x0000 terrain /*terrainData*/ bowser_3_seg7_collision_level set_background_music /*unk2*/ 0x0002, /*seq*/ SEQ_LEVEL_BOSS_KOOPA_FINAL terrain_type /*terrainType*/ TERRAIN_STONE end_area free_level_pool mario_pos /*area*/ 1, /*yaw*/ 183, /*pos*/ 0, 307, 0 call /*arg*/ 0, /*func*/ lvl_init_or_update call_loop /*arg*/ 1, /*func*/ lvl_init_or_update clear_level sleep_before_exit /*frames*/ 1 exit