// 0x0700AFF0 - 0x0700B008 static const Lights1 ttm_seg7_lights_0700AFF0 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x0700B008 - 0x0700B068 static const Vtx ttm_seg7_vertex_0700B008[] = { {{{ -43, 1523, 95}, 0, { 990, 0}, {0xd3, 0x00, 0x76, 0xff}}}, {{{ -58, 1523, 9}, 0, { 510, 0}, {0xeb, 0x00, 0x83, 0xff}}}, {{{ -58, -1634, 9}, 0, { 510, 990}, {0x89, 0x00, 0xd5, 0xff}}}, {{{ 26, -1634, 40}, 0, { 0, 990}, {0x7d, 0x00, 0xec, 0xff}}}, {{{ 26, 1523, 40}, 0, { 0, 0}, {0x7d, 0x00, 0xec, 0xff}}}, {{{ -43, -1634, 95}, 0, { 990, 990}, {0xd3, 0x00, 0x76, 0xff}}}, }; // 0x0700B068 - 0x0700B0D0 static const Gfx ttm_seg7_dl_0700B068[] = { gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_0700AFF0.l, 1), gsSPLight(&ttm_seg7_lights_0700AFF0.a, 2), gsSPVertex(ttm_seg7_vertex_0700B008, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 1, 4, 3, 0x0, 3, 4, 0, 0x0), gsSP2Triangles( 3, 0, 5, 0x0, 5, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x0700B0D0 - 0x0700B130 const Gfx ttm_seg7_dl_0700B0D0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_0700B068), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };