// 0x0701E610 - 0x0701E628 static const Lights1 ccm_seg7_lights_0701E610 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0701E628 - 0x0701E668 static const Vtx ccm_seg7_vertex_0701E628[] = { {{{ -6296, -5836, -6501}, 0, { 3034, 990}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -6706, -5836, -6297}, 0, { -1052, -1054}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -6296, -5836, -6297}, 0, { 3034, -1054}, {0x00, 0x7f, 0x00, 0xff}}}, {{{ -6706, -5836, -6501}, 0, { -1052, 990}, {0x00, 0x7f, 0x00, 0xff}}}, }; // 0x0701E668 - 0x0701E6B0 static const Gfx ccm_seg7_dl_0701E668[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07004B00), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0701E610.l, 1), gsSPLight(&ccm_seg7_lights_0701E610.a, 2), gsSPVertex(ccm_seg7_vertex_0701E628, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701E6B0 - 0x0701E720 const Gfx ccm_seg7_dl_0701E6B0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0701E668), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };