// 0x07051A38 - 0x07051A50 static const Lights1 inside_castle_seg7_lights_07051A38 = gdSPDefLights1( 0x47, 0x3f, 0x17, 0xbf, 0xaa, 0x3f, 0x28, 0x28, 0x28 ); // 0x07051A50 - 0x07051B10 static const Vtx inside_castle_seg7_vertex_07051A50[] = { {{{ 0, 2611, 7130}, 0, { 0, 0}, {0x72, 0x00, 0xc9, 0x80}}}, {{{ 0, 2253, 7130}, 0, { 0, 0}, {0x72, 0x00, 0xc9, 0x80}}}, {{{ -50, 2253, 7027}, 0, { 0, 0}, {0x72, 0x00, 0xc9, 0x80}}}, {{{ -50, 2611, 7027}, 0, { 0, 0}, {0x72, 0x00, 0xc9, 0x80}}}, {{{ -50, 2611, 7027}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0x80}}}, {{{ -50, 2253, 7027}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0x80}}}, {{{ -357, 2253, 7027}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0x80}}}, {{{ -357, 2611, 7027}, 0, { 0, 0}, {0x00, 0x00, 0x81, 0x80}}}, {{{ -357, 2611, 7027}, 0, { 0, 0}, {0x8f, 0x00, 0xc7, 0x80}}}, {{{ -357, 2253, 7027}, 0, { 0, 0}, {0x8f, 0x00, 0xc7, 0x80}}}, {{{ -409, 2253, 7130}, 0, { 0, 0}, {0x8f, 0x00, 0xc7, 0x80}}}, {{{ -409, 2611, 7130}, 0, { 0, 0}, {0x8f, 0x00, 0xc7, 0x80}}}, }; // 0x07051B10 - 0x07051B60 static const Gfx inside_castle_seg7_dl_07051B10[] = { gsSPLight(&inside_castle_seg7_lights_07051A38.l, 1), gsSPLight(&inside_castle_seg7_lights_07051A38.a, 2), gsSPVertex(inside_castle_seg7_vertex_07051A50, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSPEndDisplayList(), }; // 0x07051B60 - 0x07051B88 const Gfx inside_castle_seg7_dl_07051B60[] = { gsDPPipeSync(), gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPDisplayList(inside_castle_seg7_dl_07051B10), gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), gsSPEndDisplayList(), };