// 0x07009080 - 0x07009088 static const Ambient ddd_seg7_light_07009080 = { {{0x66, 0x66, 0x66}, 0, {0x66, 0x66, 0x66}, 0} }; // 0x07009088 - 0x07009098 static const Light ddd_seg7_light_07009088 = { {{0xff, 0xff, 0xff}, 0, {0xff, 0xff, 0xff}, 0, {0x28, 0x28, 0x28}, 0} }; // 0x07009098 - 0x070090D8 static const Vtx ddd_seg7_vertex_07009098[] = { {{{ 4941, -1015, -4197}, 0, { 4056, -3098}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 2893, -1015, -4197}, 0, { 0, -3098}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 2893, -3063, -4197}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}}, {{{ 4941, -3063, -4197}, 0, { 4056, 990}, {0x00, 0x00, 0x7f, 0xff}}}, }; // 0x070090D8 - 0x07009120 static const Gfx ddd_seg7_dl_070090D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ddd_seg7_texture_07001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ddd_seg7_light_07009088, 1), gsSPLight(&ddd_seg7_light_07009080, 2), gsSPVertex(ddd_seg7_vertex_07009098, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07009120 - 0x07009190 const Gfx ddd_seg7_dl_07009120[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_070090D8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };